Decide which house to join in Fire Emblem Warriors: Three Hopes. Learn about the Black Eagles, Blue Lions, and Golden Deer, their leaders, and their students.
In Fire Emblem Warriors: Three Hopes, you will choose one of three houses to align with, each representing a different nation and offering unique perspectives and characters. Your choice will shape your journey through Fódlan.
Black Eagles
The Black Eagles house is home to students from the southern Adrestian Empire. Their house leader is Edelgard, the heir to the imperial throne. Choosing this house means allying with the empire, a major power on the continent.
Students:
- Edelgard — The heir apparent to the Adrestian Empire. Favors the axe and has fire-based attacks.
- Hubert — Heir to Marquess Vestra; Edelgard’s loyal companion. Dabbles in the dark arts.
- Dorothea — A songstress from the Mittelfrank Opera Company. Good at magic.
- Ferdinand — Heir to Duke Aegir, who’s the imperial chancellor. Loves poking foes from horseback.
- Bernadetta — Heir to Count Varley. The very image of social anxiety. Best to let her attack from afar.
- Caspar — A son of House Bergliez. Aims to become a mighty martial artist like his father.
- Petra — Princess from the island nation of Brigid. Still getting to grips with Fódlan’s language. Adept in swift swordplay.
- Linhardt — Heir to Count Hevring. This sleepyhead prefers attacking with magic, rather than getting physical.
Blue Lions
The Blue Lions house consists of students from the northern, frigid kingdom of Faerghus. Their house leader is Dimitri, the crown prince. Fighting for the Kingdom means protecting the Church.
Students:
- Dimitri — Prince of Faerghus; son of the late king and queen. A master spearman with lightning-based attacks.
- Dedue — Dimitri’s aide; a serious fellow from the land of Duscur. Good at handling axes and armor.
- Felix — Heir to Duke Fraldarius. Doesn’t have many nice words to say to Dimitri. His skill with a sword is superb.
- Mercedes — A noble’s daughter, with ties to the empire. Kind and motherly. She makes a fine mage.
- Ashe — Adopted son of Lord Lonato. Wishes to be a knight. An archer can also be a knight.
- Annette — Heir to Baron Dominic. This cheerful, accident-prone girl excels at magic.
- Sylvain — Heir to Margrave Gautier. A skirt-chaser through and through. Throw him on a horse.
- Ingrid — Heir to Count Galatea. A model knight if there was one. Ideal as a Cavalier or Pegasus Knight.
Golden Deer
The Golden Deer house is where students from the eastern Leicester Alliance mingle. Their house leader is Claude, the alliance’s future leader. Choosing this house means protecting Leicester from internal and external conflicts.
Students:
- Claude — Heir to Duke Riegan, the leader of the alliance. A crafty man who prefers sniping foes with arrows.
- Lorenz — Heir to Count Gloucester, rival to House Riegan. He likes to ride ahead on horseback.
- Hilda — Daughter of House Goneril. The queen of all slackers, but surprisingly good with an axe.
- Raphael — Lost his parents in an accident. Loves food and flexing his muscles. A natural Brawler.
- Lysithea — Heir to Count Ordelia. Never call her a kid. But do praise her skill in magic.
- Ignatz — Put on the path of knighthood by his family. Loves to paint.
- Marianne — Adopted daughter of Margrave Edmund. Has extremely low self-esteem. Good with magic.
- Leonie — A trainee mercenary who once studied under Jeralt. Can be a great horseback fighter like her mentor.
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