Explore the Base Camp, the hub area in fire emblem warriors three hopes, unlocked in Chapter 4. Discover activities like training, cooking, and weapon upgrades.
Once you reach Chapter 4, the Base Camp becomes available and serves as the game’s hub area. Here, you will find all allied officers for your faction, many of whom will have new dialogue each Chapter, alongside various NPCs who provide access to different activities and services. The Base Camp is where you can buy and sell resources, materials, and weapons, upgrade weapons, train, level up, acquire new classes, and interact with companions through activities. You can access the War Map from the Base Camp to engage in Main Quest battles, Side Quest battles, and explore Surveying Spots. Gains acquired on the War Map are utilized back at the Base Camp.
Base Camp Activities and Services:
- Talking to Companions and NPCs: Engage in conversations with characters in the Base Camp, including fellow comrades and random NPCs. Talking to comrades may present dialogue options that reward Support Points. NPCs typically comment on current events. You can also give Gifts and invite characters on Expeditions.
- Search for Documents: Look for glowing blue lights around the Base Camp in most Chapters to find Documents containing lore.
- Change Your Appearance: Interact with your Journal in your Personal Quarters to alter your appearance. You can change what Shez and other characters wear in the Base Camp and during combat. Options include Academy or standard (War) outfits in the Base Camp, and standard or Class attire during battle.
- Exchange Renown: Spend Renown to purchase items such as new characters and permanent stat-boosting items.
- Claim Owl Feathers: If you have the Owl Perch DLC (downloadable content — extra missions or items released after launch), visit the Owl Perch near your Personal Quarters after clearing a few battles to claim a free Owl Feather Gift.
- Cooking Meals: Speak with the Kitchen Master in the Recreation Quarter to cook meals. Shez and two companions can dine together, gaining Morale, Support Points, and meal-specific benefits.
- Volunteering for Chores: Talk to the Chore Master in the Recreation Quarter to volunteer for chores. Shez and two other characters can participate, earning Morale, Support Points, and Renown.
- Training, Leveling Up and Unlocking Classes: The Training Master at the Training Grounds offers services such as training (leveling up class ranks), leveling or resetting character levels, acquiring new classes, and testing moves through mock battles.
- Replaying Battles: Starting in Chapter 5, the Record Keeper in the Command Center allows you to replay past Main Quest and Side Quest battles.
- Expanding Facilities: After completing certain Side Quest battles in Chapter 4, the Facilities Master becomes available in the Command Center. Upgrading facilities can lead to benefits such as improved cooking, higher-tier class promotions, enhanced weapon purchasing and upgrading, passive material earnings, material trading, expanded merchant wares, more equipable abilities, increased recovery item usage, and the ability to break stat caps. Facility expansion is a crucial aspect of fire emblem warriors three hopes.
- Upgrading via the Tactics Academy: From Chapter 6 onwards, the Tactics Instructor in the Tactics Academy allows you to unlock boons like more Warrior Gauges, upgrade Unique Abilities (Action, Support, Tactical), unlock better recovery items, upgrade Crests, and increase the number of equippable Abilities. Later upgrades can break character stat caps.
- Buying and Upgrading Weapons: The Armorer at the Blacksmith initially sells low-quality weapons. Starting in Chapter 5, the Blacksmith (character) at the Blacksmith (location) handles weapon Forging (improving Might and Durability), Repairing (identifying and making usable), Reforging (resetting upgrades or expanding potential), and Unleashing effects of Hero Relics.
- Trading at the Supply Depot: Trade Smithing Stones at the Supply Depot to obtain Materials, and trade excess weapons and accessories for Smithing Stones.
- Interacting with your Journal in your Personal Quarters allows you to change your appearance.
- The Facilities Master, unlocked in Chapter 4, is key to improving various aspects of your Base Camp.
- The Blacksmith (character) becomes available in Chapter 5 for advanced weapon upgrades.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content