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List of Ingrid's Abilities and Arts
Fire Emblem Warriors: Three Hopes

List of Ingrid's Abilities and Arts

Learn all of Ingrid's unique and learnable abilities and arts in fire emblem warriors three hopes, including Icy Plunge Lv 3 and Sworn Lance Lv 3.

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Learn all of Ingrid's unique and learnable abilities and arts in fire emblem warriors three hopes, including Icy Plunge Lv 3 and Sworn Lance Lv 3.

This guide details all of Ingrid's unique and learnable abilities and arts in fire emblem warriors three hopes. You can learn these abilities/arts by ranking up various classes. After learning an ability/art, you can equip up to 2 arts and 4 abilities regardless of current class, or up to 10 abilities after upgrading the Tactics Academy. If a character learns multiple of the same Prowess (or similar) ability, these abilities will combine into a stronger version. For example, learning Lance Prowess twice will give you Lance Prowess Lv 2. Learning a third one will bump it to Lance Prowess Lv 3.

Unique Abilities

These abilities are always equipped to the character.

  • Action Ability:
    • Icy Plunge Lv 1: Enemies sent flying explode and deal ice damage to a narrow area.
    • Icy Plunge Lv 2: Enemies sent flying explode and deal ice damage to a moderate area.
    • Icy Plunge Lv 3: Enemies sent flying explode and deal ice damage to a wide area.
  • Support Ability:
    • Heavensent Lv 1: Slightly increases the Warrior Gauge fill rate when attacking enemies launched into the air.
    • Heavensent Lv 2: Moderately increases the Warrior Gauge fill rate when attacking enemies launched into the air.
    • Heavensent Lv 3: Greatly increases the Warrior Gauge fill rate when attacking enemies launched into the air.
  • Tactical Ability:
    • Sworn Lance Lv 1: When ordered to guard: increases damage dealt to enemies by 30%.
    • Sworn Lance Lv 2: When ordered to guard: increases damage dealt to enemies by 40%.
    • Sworn Lance Lv 3: When ordered to guard: increases damage dealt to enemies by 50%.

Learnable Abilities & Arts

Myrmidon

  • 1-star: Rebellious Spirit - While guarding, causes the unit to perform a Perfect Guard for (Dex x 0.25%) of incoming attacks.
  • 2-star: Sword Prowess - Increases damage dealt to enemies when equipped with a sword.
  • 3-star: Grounder - Strike swiftly with a trio of slashes.

Soldier

  • 1-star: Backbone - Reduces the unit’s chance of getting knocked back by attacks.
  • 2-star: Lance Prowess - Increases damage dealt to enemies when equipped with a lance.
  • 3-star: Knightkneeler - Perform a powerful lance thrust.

Fighter

  • 1-star: Str +2 - Increases Str by 2.
  • 2-star: Axe Prowess - Increases damage dealt to enemies when equipped with an axe.
  • 3-star: Swinging Fury - Perform a consecutive series of axe swings.

Monk

  • 1-star: Trust - When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
  • 2-star: Faith - Increases the recovery amount of healing magic.
  • 3-star: Heal - Grants the unit Heal, or increases the spell’s potency if already learned.

Mercenary

  • 1-star: Vantage - When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
  • .
  • 2-star: Firesweep - Generate a fiery cyclone.
  • 3-star: Mercenary’s Ploy - Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.

Thief

  • 1-star: Appraisal - Improves the quality of weapons and materials dropped by fallen enemy commanders.
  • .
  • 3-star: Thief’s Wisdom - Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
  • 3-star: Iceblade - Lash at foes with an ice magic-based sword attack. Deals damage based on Mag.

Armored Knight

  • 1-star: Def +2 - Increases Def by 2.
  • 2-star: Axe Prowess - Increases damage dealt to enemies when equipped with an axe.
  • 2-star: Shredder - Cut enemies to shreds with a spinning axe attack.
  • 3-star: Armored Infantry’s Wisdom - Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.

Cavalier

  • 1-star: Battalion Desperation - When battalion endurance is at 1/3 or below: strong attacks will break an enemy’s guard.
  • 2-star: Lance Prowess - Increases damage dealt to enemies when equipped with a lance.
  • 2-star: Frozen Lance - Launch columns of ice at foes. Damage dealt will increase with Mag.
  • 3-star: Knight’s Wisdom - Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.

Brigand

  • 1-star: Wild Abandon - Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
  • 2-star: Spike - Launch the foes ahead into the air, then swat them away with a swing of the axe.
  • 3-star: Warrior’s Wisdom - Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.

Archer

  • 1-star: Archer’s Wisdom - Increases damage dealt by Archer, S

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