Learn all of Catherine's unique and learnable abilities and arts in fire emblem warriors three hopes, including Twofold Ruin Lv 3 and Nature's Wrath Lv 3.
Unique Abilities
These abilities are always equipped to Catherine.
Action Ability
- Twofold Ruin Lv 1: Press a button to make attacks hit twice for a period of time and deal a small amount of additional damage. This skill can be reused periodically.
- Twofold Ruin Lv 2: Press a button to make attacks hit twice for a period of time and deal a moderate amount of additional damage. .
- Twofold Ruin Lv 3: Press a button to make attacks hit twice for a period of time and deal a large amount of additional damage. .
Support Ability
- Fighting Spirit Lv 1: When no battalion is deployed or if battalion endurance is depleted: slightly reduces damage from enemies.
- Fighting Spirit Lv 2: When no battalion is deployed or if battalion endurance is depleted: moderately reduces damage from enemies.
- Fighting Spirit Lv 3: When no battalion is deployed or if battalion endurance is depleted: greatly reduces damage from enemies.
Tactical Ability
- Nature’s Wrath Lv 1: When ordered to seize: increases damage dealt to enemies by 30%.
- Nature’s Wrath Lv 2: When ordered to seize: increases damage dealt to enemies by 40%.
- Nature’s Wrath Lv 3: When ordered to seize: increases damage dealt to enemies by 50%.
Learnable Abilities & Arts
You can learn these abilities/arts by ranking up various classes. After learning an ability/art, you can equip up to 2 arts and 4 abilities regardless of current class. Or up to 10 abilities after upgrading the Tactics Academy. If a character learns multiple of the same Prowess (or similar) ability, these abilities will combine into a stronger version. For example, learning Sword Prowess twice will give you Sword Prowess Lv 2. Learning a third one will bump it to Sword Prowess Lv 3.
Myrmidon
- Rank 1: Rebellious Spirit - While guarding, causes the unit to perform a Perfect Guard for (Dex x 0.25%) of incoming attacks.
- Rank 2: Sword Prowess - Increases damage dealt to enemies when equipped with a sword.
- Rank 3: Grounder - Strike swiftly with a trio of slashes.
Soldier
- Rank 1: Max HP +500 - Increases max HP by 500.
- Rank 2: Lance Prowess - Increases damage dealt to enemies when equipped with a lance.
- Rank 3: Wheelsweep - Strike a wide area with a sweeping attack that also produces a shockwave.
Fighter
- Rank 1: Str +2 - Increases Str by 2.
- Rank 2: Axe Prowess - Increases damage dealt to enemies when equipped with an axe.
- Rank 3: Swinging Fury - Perform a consecutive series of axe swings.
Monk
- Rank 1: Trust - When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
- Rank 2: Faith - Increases the recovery amount of healing magic.
- Rank 3: Heal - Grants the unit Heal, or increases the spell’s potency if already learned.
Mercenary
- Rank 1: Battalion Vantage - When battalion endurance is at 1/3 or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
- Rank 2: Sword Prowess - Increases damage dealt to enemies when equipped with a sword.
- Rank 2: Firesweep - Generate a fiery cyclone.
- Rank 3: Mercenary’s Ploy - Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
Thief
- Rank 1: Dex +2 - Increases Dex by 2.
- Rank 2: Sword Prowess - Increases damage dealt to enemies when equipped with a sword.
- Rank 3: Thief’s Wisdom - Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
- Rank 3: Iceblade - Lash at foes with an ice magic-based sword attack. Deals damage based on Mag.
Armored Knight
- Rank 1: Def +2 - Increases Def by 2.
- Rank 2: Axe Prowess - Increases damage dealt to enemies when equipped with an axe.
- Rank 2: Shredder - Cut enemies to shreds with a spinning axe attack.
- Rank 3: Armored Infantry’s Ploy - Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.
Cavalier
- Rank 1: Desperation - When HP is at 50% or below: strong attacks will break an enemy’s guard.
- Rank 2: Lance Prowess - Increases damage dealt to enemies when equipped with a lance.
- Rank 2: Glowing Ember - Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
- Rank 3: Knight’s Wisdom - Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
Brigand
- Rank 1: Wild Abandon - Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
- Rank 2: Invigorating Spirit - Temporarily increase Str.
- Rank 3: Warrior’s Wisdom - Gives Brigand and Warrior class actions a chance to produce the Stun Gauge.
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