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List of Bow Combat Arts in Three Hopes
Fire Emblem Warriors: Three Hopes

List of Bow Combat Arts in Three Hopes

Discover all the Bow Combat Arts in Fire Emblem Warriors: Three Hopes! Learn their cooldowns, attributes, costs, and might to dominate the battlefield.

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Discover all the Bow Combat Arts in Fire Emblem Warriors: Three Hopes! Learn their cooldowns, attributes, costs, and might to dominate the battlefield.

Alright, let's dive into the Bow Combat Arts available in Fire Emblem Warriors: Three Hopes! These are super useful skills that can really change up how you approach combat, and you'll unlock them as you rank up your classes or equip certain weapons. Think of them as special moves that give you an edge.

Before we get into the list, it's good to know how these arts work. The table below shows you the stats for these arts at Level 1. As you level them up, their Might will increase (getting more '+' signs) and their Durability Cost will go down by 10% each level. Plus, their Cooldown time gets shorter based on your character's Speed stat, which is a nice bonus!

Here's the breakdown of all the Bow Combat Arts you can find:

ArtCooldownAttributesCostMightDescription
Spiral Shot15Effective vs Flying15MediumLoose arrows at a wide surrounding area.
Tornado Shot15Wind Element, Effective vs Flying15MediumConjure a cyclone that launches enemies into the air.
Curved Shot10Effective vs Flying10SmallUnleash a volley of arrows that travels in a straight line.
Fallen Star20Effective vs Flying20LargeRain down arrows of light on foes. Deals damage based on Mag.
Point-Blank Volley10Effective vs Flying10SmallAttack a wide forward area with three consecutive shots.
Waning Shot15Instant Kill, Weaken, Effective vs Flying15MediumAttack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
Deadeye20Guard Pierce, Critical, Effective vs Flying20LargePerform a long-distance attack that yields critical hits.
Precision Volley20Guard Pierce, Effective vs Flying20LargePerform a long-distance attack that hits multiple times. Deals damage based on Dex.
Tracking Shot10Reduce Stun Gauge, Effective vs Flying10SmallSend a series of arrows toward the locked-on target.
Thunderbolt15Lightning Element, Effective vs Flying15MediumFire a barrage of electrified arrows.
Hunter’s Volley10Critical, Effective vs Flying10SmallAttack enemies launched into the air with three consecutive shots. Often yields critical hits.
Ward Arrow15Weaken, Effective vs Flying15MediumAttack enemies launched into the air with three consecutive shots that temporarily reduce their Mag.
Break Shot15Guard Break, Weaken, Effective vs Flying15MediumSend an exploding arrow toward enemies that temporarily reduces their Def.
Flame Volley15Fire Element, Guard Pierce, Effective vs Flying15MediumAttack a wide area with a volley of fire arrows.
Wind God40Wind Element, Guard Pierce, Effective vs All40LargeAttack with a wind-imbued arrow that draws foes in and lands multiple hits.
Drill Arrow15Guard Break, Weaken, Effective vs Flying, Armor15MediumSkewer foes with a blindingly fast arrow that temporarily reduces theirDef.
Hide Presence20Strengthen20N/ATemporarily increase Str and Lck.
Tips
  • Keep an eye on the 'Attributes' column – things like 'Effective vs Flying' or elemental properties can give you a big advantage against certain enemies.
  • 'Fallen Star' and 'Precision Volley' scale with your Mag and Dex stats respectively, so if you've invested heavily in those, these arts will hit even harder!
  • 'Hide Presence' is a bit of an outlier, not dealing damage but boosting your stats. It's great for setting up a powerful follow-up attack or surviving a tough encounter.
  • Remember that the Cooldown is reduced by your Speed stat, so characters with higher Speed will be able to use their favorite arts more often.

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