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List of Caspar's Abilities and Arts
Fire Emblem Warriors: Three Hopes

List of Caspar's Abilities and Arts

Learn all of Caspar's unique and learnable abilities and arts in fire emblem warriors three hopes, including One for the Books Lv 3 and Fists of Justice Lv 3.

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Learn all of Caspar's unique and learnable abilities and arts in fire emblem warriors three hopes, including One for the Books Lv 3 and Fists of Justice Lv 3.

Caspar has three unique abilities that are always equipped to him:

Action Ability:

  • One for the Books Lv 1: Hold the button when performing strong attacks to charge the attack, increasing attack range and damage dealt by one tier.
  • One for the Books Lv 2: Hold the button when performing strong attacks to charge the attack, increasing attack range and damage dealt by up to two tiers.
  • One for the Books Lv 3: Hold the button when performing strong attacks to charge the attack, increasing attack range and damage dealt by up to three tiers.

Support Ability:

  • Fists of Justice Lv 1: Slightly increases damage to enemy Stun Gauges.
  • Fists of Justice Lv 2: Moderately increases damage to enemy Stun Gauges.
  • Fists of Justice Lv 3: Greatly increases damage to enemy Stun Gauges.

Tactical Ability:

  • Born Fighter Lv 1: When ordered to seize: increases damage dealt to enemies by 30%.
  • Born Fighter Lv 2: When ordered to seize: increases damage dealt to enemies by 40%.
  • Born Fighter Lv 3: When ordered to seize: increases damage dealt to enemies by 50%.

You can learn additional abilities and arts by ranking up various classes. After learning an ability or art, you can equip up to 2 arts and 4 abilities regardless of your current class. This can be increased to up to 10 abilities after upgrading the Tactics Academy. If you learn multiple of the same Prowess ability, they will combine into a stronger version (e.g., learning Brawling Prowess twice grants Brawling Prowess Lv 2, and a third grants Lv 3).

Myrmidon Class:

  • 1-star: Rebellious Spirit: While guarding, causes the unit to perform a Perfect Guard for (Dex x 0.25%) of incoming attacks.
  • 2-star: Sword Prowess: Increases damage dealt to enemies when equipped with a sword.
  • 3-star: Flash Strike: Unleash a single, powerful slash.

Soldier Class:

  • 1-star: Backbone: Reduces the unit’s chance of getting knocked back by attacks.
  • 2-star: Lance Prowess: Increases damage dealt to enemies when equipped with a lance.
  • 3-star: Wheelsweep: Strike a wide area with a sweeping attack that also produces a shockwave.

Fighter Class:

  • 1-star: Spirited Seize: Slightly restores the Warrior Gauge upon seizing a stronghold.
  • 2-star: Axe Prowess: Increases damage dealt to enemies when equipped with an axe.
  • 3-star: Swinging Fury: Perform a consecutive series of axe swings.

Monk Class:

  • 1-star: Trust: When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
  • 2-star: Faith: Increases the recovery amount of healing magic.
  • 3-star: Heal: Grants the unit Heal, or increases the spell’s potency if already learned.

Mercenary Class:

  • 1-star: Vantage: When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
  • 2-star: Sword Prowess: Increases damage dealt to enemies when equipped with a sword.
  • 2-star: Firesweep: Generate a fiery cyclone.
  • 3-star: Mercenary’s Wisdom: Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.

Thief Class:

  • 1-star: Appraisal: Improves the quality of weapons and materials dropped by fallen enemy commanders.
  • 2-star: Sword Prowess: Increases damage dealt to enemies when equipped with a sword.
  • 3-star: Thief’s Wisdom: Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
  • 3-star: Shadowblade: Lash at foes with a dark magic-based sword attack. Deals damage based on Mag.

Armored Knight Class:

  • 1-star: Defensive Tactics: Reduces damage to battalion endurance by 30%.
  • 2-star: Axe Prowess: Increases damage dealt to enemies when equipped with an axe.
  • 2-star: Shredder: Cut enemies to shreds with a spinning axe attack.
  • 3-star: Armored Infantry’s Wisdom: Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.

Cavalier Class:

  • 1-star: Desperation: When HP is at 50% or below: strong attacks will break an enemy’s guard.
  • 2-star: Lance Prowess: Increases damage dealt to enemies when equipped with a lance.
  • 2-star: Glowing Ember: Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
  • 3-star: Knight’s Wisdom: Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.

Brigand Class:

  • 1-star: Wild Abandon: Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
  • 2-star: Invigorating Spirit: Temporarily increase Str.
  • 3-star: Warrior’s Wisdom: Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Ga

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