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DEATH AND RESPAWNING
Neverwinter

DEATH AND RESPAWNING

Learn how death and respawning work in Neverwinter, including penalties and resurrection spells.

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Learn how death and respawning work in Neverwinter, including penalties and resurrection spells.

Walkthrough
  1. 1
    When your character's HP (Health Points) reach 0 or less, they die.
  2. 2
    Upon death, you are transported to the nearest temple of healing.
  3. 3
    Your lost HP are restored at the temple.
  4. 4
    You can then choose to transport back to the place where you died.
  5. 5
    If you choose to respawn, you will lose a small amount of XP (Experience Points) and gold.
  6. 6
    A character can never lose a level due to death after respawning.

Warning: Whatever killed your character may still be present when you return to the location of your death, potentially thrusting you back into combat immediately.

Raising the Dead:

  • Two spells, Raise Dead and Resurrection, can bring a player back from the dead.
  • Only high-level Clerics have access to these spells.
Tips
  • Always be aware of your surroundings when you respawn, as the threat that defeated you might still be active.
  • Consider the XP and gold penalty versus the risk of returning to a dangerous area.
  • If you are a high-level Cleric, these resurrection spells can be invaluable for reviving fallen allies.

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