Explore Neverwinter's 2nd-level wizard spells, including Balagarn's Battle Horn, Blindness/Deafness, Bull's Strength, and more.
Walkthrough
- 1Balagarn's Battle Horn (Enchantment): This spell causes every creature that fails a Strength check to be knocked down for one round.
- 2Blindness/Deafness (Enchantment): The target creature is struck blind and deaf.
- 3Bull's Strength (Transmutation): Target creature's Strength is increased by 1d4 + 1.
- 4Cat's Grace (Transmutation): The target creature's Dexterity is increased by 1d4 + 1.
- 5Continual Flame (Evocation): Creates a magical flame that burns like a torch until dispelled.
- 6Darkness (Evocation): Covers creatures in a shroud of darkness.
- 7Eagle's Splendor (Transmutation): Target's Charisma is increased by 1d4 + 1.
- 8Endurance (Transmutation): Target's Constitution is increased by 1d4 + 1.
- 9Fox's Cunning (Transmutation): Target's Intelligence is increased by 1d4 + 1.
- 10Ghostly Visage (Illusion): Provides 10/+2 damage reduction and makes the caster immune to 0- and 1st level spells.
- 11Ghoul Touch (Necromancy): Paralyzes the target with a touch attack.
- 12Invisibility (Illusion): The target remains invisible until they attack or cast a spell.
- 13Knock (Transmutation): Allows you to unlock doors and containers.
- 14Lesser Dispel (Abjuration): A weaker version of Dispel Magic.
- 15Melf's Acid Arrow (Conjuration): Fires an acid bolt that does 3d6 damage, plus an additional 1d6 per round until the spell expires.
- 16Owl's Wisdom (Transmutation): Target's Wisdom is increased by 1d4+1.
- 17Resist Elements (Abjuration): Grants 20/- damage resistance against all elemental forms of damage.
- 18Summon Creature II (Conjuration): Summons a Dire Boar.
- 19Tash'a Hideous Laughter (Enhcantment): The target begins laughing hysterically and is unable to defend themselves until the spell wears off.
- 20Ultravision (Transmutation): Grants darkvision and low-light vision.
- 21Web (Conjuration): Traps enemies in a web.
Tips
- Consider using buffs like Bull's Strength or Cat's Grace before engaging in combat to enhance your character's abilities.
- Invisibility can be crucial for repositioning or escaping dangerous situations.
- Spells like Web and Balagarn's Battle Horn are excellent for controlling groups of enemies.
- Melf's Acid Arrow provides consistent damage over time.
- Lesser Dispel can be useful for removing enemy enchantments.
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