Neverwinter 0-level druid spells: Cure Minor Wounds heals 4 damage, Flare gives -1 attack penalty, Light creates light, Resistance gives +1 bonus, Virtue grants 1 temporary HP.
Walkthrough
- 1Cure Minor Wounds: This spell heals 4 points of damage.
- 2Flare: This spell imposes a -1 penalty to attack rolls.
- 3Light: This spell creates a small source of light.
- 4Resistance: This spell provides a +1 bonus to all saving throws.
- 5Virtue: This spell grants 1 temporary hit point (HP).
Tips
- Consider the situational usefulness of each spell. Cure Minor Wounds is for immediate, small healing.
- Flare can be useful to hinder enemy attacks, especially against tougher foes.
- Light is essential for exploring dark areas.
- Resistance offers a small but potentially crucial defensive buff.
- Virtue provides a buffer against incoming damage.
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