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Strength
Fallout: New Vegas

Strength

Learn how Strength impacts your Fallout: New Vegas playthrough, affecting melee damage, carrying capacity, and weapon usage. Get tips on raising your Strength stat.

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Learn how Strength impacts your Fallout: New Vegas playthrough, affecting melee damage, carrying capacity, and weapon usage. Get tips on raising your Strength stat.

Alright, let's talk about Strength in Fallout: New Vegas. Think of it as your raw physical power – it's gonna affect how much junk you can haul around, how hard you hit with melee weapons, and how well you handle some of those beefier firearms. Basically, it's your brawn.

The old Fallout games used Strength to gate weapons, and New Vegas does too. If you don't meet a weapon's Strength requirement, your aim's gonna wobble like crazy, and you'll barely hit anything, especially in VATS. For melee, it can even slow down your attack speed. While it's not a huge deal for explosives like the Fat Man (they're kinda inaccurate by design anyway), it really matters for precision weapons like Sniper Rifles. Since bigger guns usually mean better damage, you'll want enough Strength to wield them effectively.

Here's a quick rundown of what each Strength point gives you:

StrengthMelee DamageCarrying CapacitySkillsDescription
10.5160+2Wet Noodle
21.0170+4Beached Jellyfish
31.5180+6Doughy Baby
42.0190+8Lightweight
52.5200+10Average Joe
63.0210+12Barrel Chested
73.5220+14Beach Bully
84.0230+16Circus Strongman
94.5240+18Doomsday Pecs
105.0250+20Hercules’ Bigger Cousin
Tips for Boosting Strength
  • You can get a permanent +1 Strength boost by visiting the New Vegas Medical Clinic and getting the Strength Implant. This is a solid early-game move.
  • Later, in the "Old World Blues" DLC, you'll have a choice between two perks: Spineless and Reinforced Spine. Spineless gives you +1 Strength, but Reinforced Spine gives you +2 Strength. They don't stack, so pick Reinforced Spine if you want the bigger boost.

Recommendation: Aim to put at least 5 points into Strength when you create your character. With the Implant, that gets you to 6 Strength, which is enough for most of the game's weapons. Once you've got the Reinforced Spine perk from "Old World Blues," you'll be at 8 Strength, which lets you use pretty much anything without worrying about the Weapon Handling perk. If you somehow still need more, well, there's always Power Armor!

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