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Painting the Planet Yellow
Super Mario 3D All-Stars

Painting the Planet Yellow

Guide your way through Flipswitch Galaxy's 'Painting the Planet Yellow' Power Star in Super Mario 3D All-Stars. Learn how to flip switches and avoid hazards to claim your star!

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Guide your way through Flipswitch Galaxy's 'Painting the Planet Yellow' Power Star in Super Mario 3D All-Stars. Learn how to flip switches and avoid hazards to claim your star!

Alright, let's tackle the 'Painting the Planet Yellow' Power Star in Flipswitch Galaxy! This galaxy pops up in the Terrace dome once you've snagged at least 7 power stars. Flipswitch Galaxy is a pretty compact one, only holding a single star, so let's get right to it.

Walkthrough
  1. 1
    First things first, you'll want to make your way towards the Jump Beamer. As you go, start flipping the panels from blue to yellow. Keep in mind, if you backtrack over a panel you've already flipped, it'll revert to its previous color, so watch your step!
  2. 2
    Once you've flipped all the panels yellow on this initial section, head down to the right. You'll spot your first Spike Trap obstacle. You can see its patrol path clearly because of the distinct orange dotted line it follows.
  3. 3
    Be super careful not to get zapped by the Spike Trap! Getting hit will knock you off the stage, and nobody wants that.
  4. 4
    After dodging the trap, you'll need to move left and make a jump over to the other side. A standard jump should get you there just fine.
  5. 5
    From this new spot, move forward and start flipping the rest of the switches to turn the panels yellow.
  6. 6
    Once every single panel on the planet is yellow, they'll all turn green and, here's the best part, all the hazards on the planet will deactivate!
  7. 7
    With the danger gone, the Power Star will appear right above the Jump Beamer. You'll need to jump on the Jump Beamer to reach the only Power Star in this entire galaxy. You can now safely jump on the deactivated and harmless Jump Beamer to grab your prize!
Tips
  • Remember that backtracking over a panel will reset its color, so plan your route carefully to avoid having to re-flip them.
  • The Spike Trap has a predictable movement pattern indicated by an orange line. Watch it for a moment to get the timing right before you make your move.
  • Once all panels are yellow, the hazards disappear, making the final jump to the Power Star much easier. Don't rush the earlier steps, but enjoy the safe path at the end!

You'll earn the 'Painting the Planet Yellow' Power Star!

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