Follow this walkthrough for the 'Infiltrating the Dreadnought' Power Star in Super Mario Galaxy. Learn how to navigate the planet, the ship's interior, and the tower to reach the star.
Walkthrough
- 1Begin on an hourglass-shaped planet covered in Eye Beamers. Avoid their beams and head to the top to find a Jump Beamer.
- 2Use the Jump Beamer to reach a Launch Star that will transport you to the Dreadnought.
- 3Upon landing in a bowl-shaped area, defeat the Goombeetles to access a Warp Pipe.
- 4Enter the Warp Pipe to find yourself in a 2D platforming section inside the Dreadnought. Head right, following the gravity arrows.
- 5Use your spin attack to hit green arrow switches, which change the direction of gravity, allowing you to wall jump to higher areas.
- 6Navigate through shifting platforms and avoid hazards like Cannonballs.
- 7Use a springboard to reach a platform with Jump Beamers.
- 8Jump on the Jump Beamers to reach another Warp Pipe, which leads to a tower area outside the Dreadnought.
- 9In the tower area, avoid exploding Bomb-ombs and use Spring Topmen to reach higher platforms. Be aware that platforms collapse after you move to the next.
- 10Use the final Spring Topman to reach a platform with a Goomba.
- 11Head up the steps and wall jump between descending platforms to reach the Launch Star.
- 12The Launch Star will take you to a cube planet surrounded by Eye Beamers. Use the Sling Star to reach the final area.
- 13In the final area, head south to a cage and lure a Bullet Bill turret to break it, causing the planet to flood.
- 14Use the Eye Beamers as moving platforms to navigate the flooded area. Be mindful of their laser beams.
- 15Jump on the Eye Beamer moving right and defeat the Mecha-Bowser enemy by ground pounding.
- 16Continue following the path, using another Eye Beamer to reach the platform with the Power Star.
- 17Jump onto the raised platform to collect the Power Star, avoiding the Eye Beamers' laser beams.
Tips
- Jump Beamers are useful for reaching out-of-reach places.
- Hitting green arrow switches with your spin attack changes the direction of gravity, enabling access to new areas.
- Getting hit by a Spring Topman will not cause damage but will result in knock-back, potentially knocking you off a platform.
- The Eye Beamers in the final area can be used as moving platforms.
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