Master Unarmed combat in Kingdom Come: Deliverance II! Learn how to level your Unarmed skill effectively, discover the best perks like Sting Like a Bee and Sandman, and understand its uses in combat and stealth.
The Unarmed skill in Kingdom Come: Deliverance II determines your effectiveness when attacking without a weapon. A higher skill means more damage, faster strikes, and easier hits for your opponent to defend against. Unarmed combat is crucial for fight club Tasks in Trosky and Kuttenberg, and some quests require it. With a high enough Unarmed skill, you can even effectively fight armed enemies, though caution is advised when outnumbered.
Many Unarmed Perks enhance your unarmed strikes, while others offer universal benefits like easier knockouts or stealth kills, making them valuable early unlocks.
Leveling Unarmed
To level Unarmed, you must fight without a weapon equipped, earning XP for each strike. This is simpler than weapon-based skills as no weapon is required. Look for opportunities to engage in unarmed combat, but avoid it when facing multiple armed opponents.
Fight club Tasks are an excellent way to level Unarmed, pitting you against other unarmed fighters. The Trosky region offers a questline with repeatable fight club matches perfect for skill progression.
Like other skills, Unarmed can be leveled using Skill Trainers and Skill Books. Skill Trainers require payment per rank:
| Skill Trainer Rank | Groschens |
|---|---|
| Basics | 100 |
| Apprentice | 500 |
| Journeyman | 1500 |
| ? | 5000 |
Many Skill Trainers are found by exploring new areas or become available after completing quests. The Trosky region fight club leader, available after 'The Best for Last' quest, trains at the Apprentice rank. The Scribe in Troskowitz offers Skill Books for purchase.
Best Unarmed Perks
You receive a Perk Point every two levels (6, 8, 10, etc.), unlocking new Perks. While all Perks can be acquired, prioritizing certain ones is recommended.
Sting Like a Bee
Essential for frequent Unarmed combat, especially fight club quests. After 30 seconds in combat, this Perk increases your damage by 30% and your Stamina regeneration by 30%. If struggling, play defensively at the start until the bonus activates.
No Pain No Gain
This Perk allows your Unarmed skill to contribute 15% XP towards Strength, Agility, and Vitality. This significantly boosts overall progression, especially when combined with other XP-enhancing Perks, and directly improves unarmed combat effectiveness.
Sandman
A universal Perk, unrelated to direct fistfighting, that should be acquired early. Sandman makes it easier to perform knockouts or stealth kills, making it invaluable for stealth gameplay.
Jawbreaker
A simple yet powerful Perk, recommended for Level 16. Jawbreaker increases the damage of consecutive, uninterrupted strikes, allowing skilled players to quickly defeat opponents by chaining combos.
List of Unarmed Perks
The following table lists all Unarmed Perks, their effects, and requirements:
| Perk | Effect | Requirement |
|---|---|---|
| Belligerent Brawler | After the first strike in combat, subsequent unarmed attacks cost 20% less stamina and are 10% stronger. The effect lasts for 30 seconds. This perk also activates after performing a stealth takedown. | Lv 6 |
| The Harder They Fall | If you fight unarmed against an opponen | Lv 6 |
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