Manage your voidship in "Warhammer 40,000: Rogue Trader"! Learn about Speed, Manoeuvrability, Damage Reduction, Shield Strength, Armour Plating, Hull Integrity, and component stats.
Vital Statistics: The lower screen displays essential voidship parameters. Speed determines the VMP you gain at the start of your turn. Manoeuvrability dictates the cells your ship must travel before it can turn 45°, with higher ratings requiring shorter distances. Damage Reduction (Ram) reduces damage when ramming another voidship, while Damage Bonus (Ram) increases the additional damage dealt during a ramming attack.
Shield Strength and Armour Plating: Shields absorb a percentage of incoming damage, while armour plating reduces damage that bypasses your shields.
Hull Integrity: This functions as your ship's lifebar. After taking combat damage, you can restore hull integrity using scrap.
Upgrades: You can spend scrap to upgrade your hull, increasing integrity, and your ramming capabilities (increasing damage dealt and decreasing damage received). The cost of upgrades is as follows:
- Level 1: 50 scrap
- Level 2: 65 scrap
- Level 3: 85 scrap
- Level 4: 115 scrap
- Level 5: 155 scrap
- Level 6: 215 scrap
- Level 7: 305 scrap
- Level 8: 430 scrap
- Level 9: 605 scrap
- Level 10: 860 scrap
Components:
- Engines:
- Jovian-Pattern Class 1 Drive: 13 speed, low acceleration and braking (Location: Imperial Navy)
- Jovian-Pattern Class 2 Drive: 14 speed, low acceleration and braking (Location: -)
- Jovian-Pattern Class 4.5 Drive: 15 speed, low acceleration and braking (Location: Imperial Navy)
- Lathe-Pattern 2a Engine: 11 speed, strong acceleration and braking (Location: Fitted as standard)
- Lathe-Pattern 2b Engine: 12 speed, strong acceleration and braking (Location: Imperial Navy)
- Sacrament of Light: 15 speed, average acceleration and braking (Location: Kiava Gamma Colony Project)
- Saturnine-Pattern Class 3 "Battering" Engine: 12 speed, strong acceleration and low braking, +3 movement points when ramming (Location: Heriokh's Rim Station)
- Saturnine-Pattern Class 5 Engine: 13 speed, strong acceleration and braking (Location: Imperial Navy)
- Auspex:
- BG-15 Assault Scanners: 80% hit chance, 15% critical hit chance (Location: -)
- Eye of the Omnissiah: 92% hit chance, 15% critical hit chance, -10% enemy evasion (Location: Kiava Gamma colony event)
- Mark-100 Augur Array: 80% hit chance, 5% critical hit chance (Location: Fitted as standard)
- Mark-201.b Augur Array: 90% hit chance, 5% critical hit chance (Location: Imperial Navy)
- R-50 Auspex Multi-Band: 98% hit chance, 5% critical hit chance (Location: Imperial Navy)
- W-240 Passive Detection Arrays: 85% hit chance, 10% critical hit chance, +15% evasion, -10% enemy evasion (Location: Heriokh's Rim Station)
- X-38 Auspex Multi-Band: 90% hit chance, 20% critical hit chance, Increases damage from allies' lance weapons and macro-cannons by +20% and hit chance by +30% (Location: Silbannacos)
- X-470 Ultimo Array: 90% hit chance, 20% critical hit chance (Location: Imperial Navy)
- Shields:
- Compound Void Shield Array: 120 points of protection for each sector (Location: Imperial Navy)
- Glimmer-Pattern Void Shield Array (Prototype): 70 points of protection for each sector, doubled against enemy blast attacks (Location: Imperial Navy)
- Glimmer-Pattern Void Shield Array: 95 points of protection for each sector, doubled against enemy blast attacks (Location: Imperial Navy)
- Memory of the Daring: 125 points of protection for each sector, doubled against enemy kinetic attacks (Location: Kiava Gamma Colony Project)
- Repulsor Shield: 80 points of protection for each sector, doubled against enemy kinetic attacks (Location: Imperial Navy)
- Single Void Shield Array: 80 points of protection for each sector (Location: Fitted as standard)
- Triple Void Shield Array: 190 points of protection for each sector (Location: Imperial Navy)
- Armour:
- Flameproof Ceramite Plating: Negates 5 points of damage on each side, Reduces internal fire damage by -50% (Location: The Heartless)
- Galleon Adamantine Voidship Plating: Negates 12 points of damage on port and starboard and 5 points fore and aft (Location: Imperial Navy)
- Military Adamantine Voidship Plating: Negates 9 points of damage on each side (Location: Imperial Navy)
- Assault Ceramite Voidship Plating: Negates 9 points of damage on the fore, 5 points on all other sides (Location: Imperial Navy)
- Galleon Ceramite Voidship Plating: Negates 7 points of damage on port and starboard and 3 points fore and aft (Location: -)
- Military Ceramite Voidship Plating: Negates 5 points of damage on each side (Location: Imperial Navy)
- Military Plasteel Voidship Plating: Negates 4 points of damage on each side (Location: Fitted as standard)
- Voidship Tech-Chains: Negates 17 points of damage on the fore, 7 points on all other sides (Location: Foulstone colony event)
- Arsenals:
- Bombers Deck (Starhawk Bombers): Allows Starhawk Bombers to be launched through torpedo tubes, 1 wing can be active at a time (Location: Imperial Navy)
- Disruption Plasma Arsenal: Allows ionic blasts to be fired from plasma macro-cannons, Ionic blasts cannot score critical hits but remove shields from 3 sides of the target, reducing its hit and critical hit chances during the next round (Location: Heriokh's Rim Station)
- Fighters Deck (Fury Interceptors): Allows Fury Interceptors to be launched through torpedo tubes, 2 wings can be active at a time (Location: Mu-Rho 79)
- Fighters Deck (Wrath Starfighters): Allows Wrath Starfighters to be launched through torpedo tubes, 2 wings can be active at a time (Location: Imperial Navy)
- Flak Ammo Arsenal: Allows flak shots to be fired from kinetic macro-cannons, Flak shots deal 15 damage in a 3x3 area (Location: Imperial Navy)
- Flak Ammo Arsenal (Upgrade): Flak shots deal 22 damage in a 3x3 area (Location: Imperial Navy)
- Focusing Lens: Lance weapons have -5 range but deal +30% damage (Location: Smuggler's Cache)
- Maintenance Deck: +10 hull integrity (Location: Fitted as standard)
- Power Shield Amplifier: Shield strength increased by +20% on each side of the flagship
- Prioritize upgrading your Hull Integrity and Ramming capabilities if you intend to engage in close-quarters combat.
- Consider the 'Eye of the Omnissiah' Auspex for its evasion reduction, or 'X-38 Auspex Multi-Band' for significant damage and hit chance boosts to allied lance and macro-cannons.
- For shields, 'Memory of the Daring' offers the highest protection against kinetic attacks, while 'Triple Void Shield Array' provides the most overall protection.
- 'Voidship Tech-Chains' offer the highest fore damage negation, making it ideal for ships facing forward-heavy enemy fire.
- The 'Disruption Plasma Arsenal' can be devastating against shielded enemies by removing their shield advantage for a crucial turn.
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