Find all one-handed ranged weapons in "Warhammer 40,000: Rogue Trader", including stats, abilities, and locations like Governor's Camp and Ulfar.
- Bolt weapons require Bolter Proficiency.
- Flamers require Flame Weapon Proficiency.
- Melta weapons require Melta Proficiency.
- Plasma weapons require Plasma Proficiency.
- Certain xeno weapons require the corresponding xeno weapon proficiency.
One-Handed Ranged Weapons:
Bolt Weapons:
- Bolt Pistol: DMG 8-12, PEN 10%, ROF 3, REC 6, Range 6, Ammo 6. Abilities: Pistol Shot -1 AP, Pistol Burst - 2 AP.
- [Mezoa-Pattern] Bolt Pistol: DMG 8-12, PEN 15%, ROF 4, REC 6, Range 20, Ammo 6. Location: Explorators.
- Deadly Precision: DMG 14-16, PEN 10%, ROF 4, REC 7, Range 20, Ammo 6. Abilities: +10% hit chance, Single shot attacks always score critical hits. Location: Governor's Camp.
- [Mars-Pattern] Bolt Pistol: DMG 18-27, PEN 20%, ROF 4, REC 6, Range 20, Ammo 6. Location: Voidship Bridge.
- Astartes Bolt Pistol: DMG 17-22, PEN 20%, ROF 4, REC 7, Range 25, Ammo 7. Abilities: Adeptus Astartes. Location: Ulfar.
- [Mezoa-Pattern] Astartes Bolt Pistol: DMG 20-30, PEN 20%, ROF 4, REC 10, Range 30, Ammo 10. Abilities: Kasballica Mission.
- Burden of Servitude: DMG 22-32, PEN 25%, ROF 4, REC 7, Range 12, Ammo 12. Abilities: Pistol Shot -1 AP, Pistol Burst - 3 AP, +10% hit chance, After firing a burst attack, single shot attacks gain +50% damage; stacks. Location: Explorators.
- Inherent Blasphemy: DMG 24-36, PEN 25%, ROF 4, REC 15, Range 5, Ammo 12. Abilities: Pistol Shot -1 AP, Heretical - Zealot, Deals warp damage. Location: Uralon the Cruel.
Exotic Weapons:
- Neuro Disruptor: DMG 30-46, PEN 100%, ROF 1, REC 11, Range 4, Ammo 4. Abilities: Single Shot - 1 AP, 10 Dodge Reduction. Location: Troupe Master.
- Needle Pistol: DMG 13-20, PEN 30%, ROF 1, REC 5, Range 5, Ammo 5. Abilities: Debilitating Shot - 1 AP, 30 Dodge reduction, Inflicts toxin, Debilitating shot slows enemies and inflicts +1 fatigued. Location: Fellowship of the Void.
- Bloodburner: DMG 13-20, PEN 30%, ROF 1, REC 5, Range 5, Ammo 5. Abilities: Every hit increases the level of DOT effects suffered by the target by +5; does not stack. Location: Dynastic Crypt.
- Tyrant: DMG 30-45, PEN 30%, ROF 1, REC 5, Range 5, Ammo 5. Abilities: Single Shot - 1 AP, Inflicts burning (10), bleeding (10) and toxin (10). Location: Kasballica Mission.
- Shuriken Pistol: DMG 6-10, PEN 15%, ROF 7, REC 5, Range 6, Ammo 18. Abilities: Pistol Shot - 1 AP, Pistol Burst - 2 AP. Notes: Aeldari.
- Improved Shuriken Pistol: DMG 6-11, PEN 10%, ROF 7, REC 5, Range 5, Ammo 18.
- Upgraded Shuriken Pistol: DMG 11-15, PEN 15%, ROF 7, REC 5, Range 6, Ammo 18.
- Splinter Pistol: DMG 6-9, PEN 25%, ROF 6, REC 10, Range 7, Ammo 12. Abilities: Toxic Needle - 1 AP, Toxic Burst - 2 AP. Notes: Drukhari, Inflicts toxin.
- Modified Splinter Pistol: DMG 8-12, PEN 20%, ROF 4, REC 10, Range 7, Ammo 25. Location: Fellowship of the Void.
- Kabalite Splinter Pistol: DMG 10-15, PEN 10%, ROF 4, REC 10, Range 5, Ammo 15.
- Agonising Splinter Pistol: DMG 8-10, PEN 20%, ROF 5, REC 10, Range 7, Ammo 12. Abilities: Deals double toxic damage, Each successful attack increases the damage of the toxin effect by +1. Location: Yremeryss.
- Bleeder Splinter Pistol: DMG 8-12, PEN 10%, ROF 3, REC 10, Range 7, Ammo 12. Abilities: Bleeder Splinter - 1 AP, Bleeder Burst - 2 AP, Inflicts bleeding.
Flamer Weapons:
- Hand Flamer: DMG 5-9, PEN 5%, ROF 1, REC 2, Range 6, Ammo 2. Abilities: Stream - 1 AP, Spray - 2 AP, Inflicts burning.
- [Mezoa-Pattern] Hand Flamer: DMG 13-21, PEN 5%, ROF 1, REC 2, Range 6, Ammo 2. Location: Dark Hideout.
- The Exploder: DMG 19-28, PEN 5%, ROF 1, REC 2, Range 6, Ammo 2. Abilities: Inflicts Burning, When killing a target, it explodes, dealing 1 fire damage to all creatures in a 2-cell radius and applying burning. Location: The Pit.
- Reconstructed Flamer Pistol: DMG 13-19, PEN 5%, ROF 1, REC 2, Range 6, Ammo 2. Abilities: On hit, all melee attacks against the target gain +10% critical hit chance and +15% critical damage for 2 turns. Location: Drusians.
- [Mars-Pattern] Hand Flamer: DMG 27-40, PEN 5%, ROF 1, REC 2, Range 6, Ammo 6. Abilities: 30 Dodge reduction. Location: Nihel.
Las Weapons:
- Laspistol: DMG 6-8, PEN 5%, ROF 2, REC 10, Range 5, Ammo 20. Abilities: Pistol Burst - 2 AP.
- Precise Laspistol: DMG 6-8, PEN 10%, ROF 4, REC 10, Range 5, Ammo 30. Abilities: Pistol Shot - 1 AP, Deadeye Shot - 2 AP, Pistol Burst - 2 AP. Location: Warden Casteglia.
- Negotiator Pistol: DMG 6-9, PEN 5%, ROF 3, REC 10, Range 5, Ammo 30. Abilities: Single Shot - 1 AP, Burst Fire - 2 AP, Attacks inflict melting, +5 Persuasion. Location: Lord Captain's Quarters.
- Hot Shot Laspistol: DMG 8-11, PEN 35%, ROF 3, REC 5, Range 6, Ammo 20. Abilities: Pistol Shot - 1 AP, Pistol Burst - 2 AP. Location: Voidship Remains.
- Quick-Firing Laspistol: DMG 7-10, PEN 10%, ROF 5, REC 20, Range 5, Ammo 30. Abilities: Pistol Burst - 1 AP, First attack in combat does not set attacks on cooldown. Location: Ice World.
- Beggar's Weapon: DMG 15-30, PEN 10%, ROF 2, REC 10, Range 5, Ammo 20. Abilities: Pistol Burst - 2 AP. Location: Ugly Beggar.
- [Sol Pattern] Laspistol: DMG 14-20, PEN 20%, ROF 4, REC 10, Range 5, Ammo 20.
- Bloody Mentor: DMG 12-12, PEN 30%, ROF 6, REC 15, Range 5, Ammo 24. Abilities: 35 Dodge reduction, When hitting an ally with this weapon, they gain +1 AP, +(FEL bonus / 2) MP and +(2 x FEL bonus)% critical hit chance during their next turn. Location: Captain Walz.
- Blast Pistol: DMG 15-25, PEN 60%, ROF 1, REC 6, Range 10, Ammo 10. Abilities: Darklight Blast - 2 AP. Notes: Drukhari. Location: Rykad Majoris.
- Desolation Blast Pistol: DMG 23-25, PEN 75%, ROF 1, REC 6, Range 10, Ammo 10. Abilities: Each hit inflicts +1 stack of melting. Location: Spire of the Reaving Tempest.
- Elite Blast Pistol: DMG 26-40, PEN 70%, ROF 1, REC 6, Range 10, Ammo 10. Location: Falco.
- [Ryza-Pattern] Blast Pistol: DMG 24-36, PEN 80%, ROF 1, REC 6, Range 10, Ammo 10. Abilities: Darklight Blast - 1 AP. Location: Archon NazraKhei.
Melta Weapons:
- Inferno Pistol: DMG 10-17, PEN 50%, ROF 1, REC 4, Range 3, Ammo 3. Abilities: Pistol Shot - 1 AP, Inferno Blast - 1 AP. Location: Inquisition Shipwreck.
- Corrupted Inferno Pistol: DMG 10-16, PEN 50%, ROF 1, REC 4, Range 3, Ammo 3. Abilities: Heretical - Follower, No proficiency, +10 Coercion. Location: Hidden room.
- [Mezoa-Pattern] Inferno Pistol: DMG 30-40, PEN 60%, ROF 1, REC 4, Range 6, Ammo 4. Location: Incendia Chorda.
- Virtuous Vindication: DMG 35-50, PEN 80%, ROF 1, REC 4, Range 3, Ammo 3. Abilities: On hit: target must take a Toughness resistance test with a +10 bonus. If they fail, they suffer burning (24) and melting and are stunned for 1 turn. If they pass, they suffer burning (8) and melting. Location: Nephritis Dominium.
Plasma Weapons:
- Plasma Pistol: DMG 9-13, PEN 30%, ROF 1, REC 8, Range 16, Ammo 16. Abilities: Plasma Single Shot - 1 AP, Plasma Overcharge (Area) - 2 AP, Plasma Overcharge (Damage) - 2 AP.
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