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Gloves and Bracers
Warhammer 40,000: Rogue Trader

Gloves and Bracers

List of Gloves and Bracers in "Warhammer 40,000: Rogue Trader", including stats and locations like Fellowship of the Void and Kasballica Mission.

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List of Gloves and Bracers in "Warhammer 40,000: Rogue Trader", including stats and locations like Fellowship of the Void and Kasballica Mission.

Walkthrough
  1. 1
    Abyss Spinner Gloves: Found in Fellowship of the Void. Allies targeted by your abilities gain +20% of your armour penetration and +30% of your critical damage for 1 round. If an affected ally scores a critical hit before the start of your next turn, your next attack is always a critical hit.
  2. 2
    Abyssal Conduit: Found in Kasballica Mission. Every second use of a psyker's staff unique power deals +(2 x WP bonus) damage.
  3. 3
    Arsonist's Bracers: Obtained from First Mate Daggen. Provides +5 Tech-Use and +3 damage with flamers.
  4. 4
    Apex Predator's Gloves: Found in Fellowship of the Void. If the wearer has already gained a bonus from _Hint Down the Prey_, they gain a stacking bonus from this ability once again.
  5. 5
    Astartes Power Gloves: Obtained from Ulfar or Uralon the Cruel in Adeptus Astartes. Recoil is decreased by -(2 x STR bonus). Melee attacks inflict staggered unless the target passes a Toughness resistance test with a -(3 x STR bonus) penalty.
  6. 6
    Augmented Gloves: Found on the Drifting Voidship. Grants +10 Weapon Skill and +5 Strength.
  7. 7
    Avenger Gauntlets: Obtained from Aurora. Attacks of opportunity deal +(AGI bonus) damage.
  8. 8
    Avenger Tactical Gauntlets: Found in Outer Spire Halls. When an attack of opportunity is performed against you, gain +1 stack of vengeance. Your attacks of opportunity deal +(AGI bonus x vengeance stacks) damage.
  9. 9
    Bladedancer's Bracers: Found in Kasballica Mission. Each hit with Blade Dance increases your critical hit chance by +(2 x WS bonus)% until the end of your turn.
  10. 10
    Breacher's Bracers: Found in Kasballica Mission. After pushing a target, deal +10% damage with your next attack against the same target; stacks.
  11. 11
    Claws of the Black Hunt: Found in the Drukhari Camp. When performing a melee attack, inflict +1 stack of the black hunt on the target. If an enemy has at least 1 stack of black hunt, allied attacks inflict +1 stack. For each stack of the effect, attacks against the target have +1% critical hit chance and deal +1% critical damage. This is Drukhari equipment.
  12. 12
    Commander's Gloves: Found in Outer Spire Halls. At the end of your turn, gain a number of stacks of tactical advantage equal to the number of enemies you hit.
  13. 13
    Compensator Gloves: Found in Fellowship of the Void. Ignore recoil when performing ranged attacks. Rate of fire of your weapon is increased by +(BS / 2)%.
  14. 14
    Crimson Oblivion: Found on the Freight Line. Enemy kills result in a fountain of blood, covering nearby cells which are affected as though you had used a blood phial. This is Death Cult assassin equipment.
  15. 15
    Crusade Plate Gloves: Found in the Abandoned Palace. When dealing damage with a heavy weapon, inflict +1 stack of perplexed. If the target has 3 or more stacks of perplexed, inflict staggered for 2 rounds.
  16. 16
    Deathdealer Gloves: Found in Kasballica Mission. Deal +2% more damage for each critical hit and each enemy killed until the end of combat. This is Drukhari equipment.
  17. 17
    Deflection Gloves: Obtained from Explorators. Parry melee attacks with your ranged weapon using Ballistic Skill (BS).
  18. 18
    Elastic Gloves: Obtained from Leethus. Once per round, if you kill 3 or more targets with a weapon area attack, the attack does not spend Action Points (AP) or count towards the attack limit.
  19. 19
    Elite Marksman Gloves: Found in the Palace of the Atlas. Grants +15 Ballistic Skill (BS). This is Drukhari equipment.
  20. 20
    Executioner's Gauntlets: Obtained from Drusians. Increases the damage of _Where It Hurts_ (from the attack itself and extra instances of damage-over-time effects) by +(Medicae / 5).
  21. 21
    Exoskeletal Gloves: Found on Tervantias. Grants +10 Strength (STR) and +5 Toughness (TGH).
  22. 22
    Fine Work Gloves: Found in the Main Generator Sanctum. Grants +25 Demolition and +25 Tech-Use.
  23. 23
    Freedom and Vengeance: Acquired from the Vheabos VI colony project. Push an enemy back by 2 cells when performing a non-burst attack with a pistol. When killing an enemy with a pistol, immediately reload it. Each reload grants +5% critical hit chance with pistol attacks.
  24. 24
    Gloves of Endurance: Found on the Voidship Bridge. When receiving an injury or falling unconscious, gain +1 damage until the end of combat.
  25. 25
    Gloves of Rapid Desolation: Found in the Spire of the Reaving Tempest. Increases rate of fire by +1. Each time you kill an enemy, you inflict perplexed on all other enemies within a 2-cell radius.
  26. 26
    Gloves of Unbearable Torment: Found in The Heartless. Grants +15 Coercion. This is Drukhari equipment.
  27. 27
    Grenadier's Gloves: Found in the Shadow Quarters. Using grenades costs -1 AP. Enemies suffer +2 damage from your grenades.
  28. 28
    The Hand of Avolius: Obtained from Lugnalia's Crusade contract. After a successful attack, 50% chance of inflicting bleeding if the target fails a Toughness test. If Dogmatic - Adherent, the test is made with a -20 penalty.
  29. 29
    Harrowing Gloves: Found on Salis Prime. When using _Intimidation_, additionally inflict staggered for 1 round.
  30. 30
    Heartseeker Gloves: Found on Tervantias. The first critical hit in combat deals +50% damage; this effect is reset when performing a Heroic Act or taking Desperate Measures.
  31. 31
    Heavy Lifters: Found in the Ark Mechanicus Hermetico. Grants +30 Strength (STR). If you did not move the previous turn, your ranged attacks with heavy weapons deal +50% damage until the end of this turn.
  32. 32
    Helliarch's Gloves: Found in Kasballica Mission. Your attacks ignore cover (press the cover button to crouch behind walls or objects) efficiency. This is Drukhari equipment.
  33. 33
    Inevitable Demise: Found in the Sanctum of Taaphetus. Doubles critical damage.
  34. 34
    Iron Grip: Obtained from Drusians. When your familiar is adjacent to you, it passes any tests in combat.
  35. 35
    Kasrkin Gauntlets: Found in Kasballica Mission. Grants +10% critical hit chance and +20% if the wearer has not moved this turn.
  36. 36
    Marksman Bracers: Found in Kiava Gamma. Grants +10 Ballistic Skill (BS) and +25% critical damage.
  37. 37
    Master Duellist's Gloves: Found in the Dynastic Crypt. When scoring a critical hit with a ranged attack, your next attack against any target always hits and cannot be dodged or parried.
  38. 38
    Master Surgeon Gloves: Found on Drusians. Grants +25 Medicae. When using a medikit, gain +(INT bonus + AGI bonus) temporary health.
Tips
  • Gloves and Bracers occupy the hand slot.
  • Consider the source of the item (e.g., Drukhari equipment) for potential faction-specific synergies or drawbacks.
  • Pay attention to stat bonuses like Ballistic Skill (BS), Weapon Skill (WS), Strength (STR), and Toughness (TGH) when choosing equipment.
  • Bonuses that trigger on specific conditions (e.g., not moving, critical hits, enemy kills) can be powerful if you build your character around them.

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