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| YOSHIMITSU |
Tekken Tag Tournament 2

| YOSHIMITSU |

Master Yoshimitsu's unique grappling and special techniques in Tekken Tag Tournament 2. Learn his unblockable attacks, stances, and juggles to dominate the competition.

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Master Yoshimitsu's unique grappling and special techniques in Tekken Tag Tournament 2. Learn his unblockable attacks, stances, and juggles to dominate the competition.

This guide details Yoshimitsu's grappling and special techniques in Tekken Tag Tournament 2, covering his unique moves, stances, and special properties.

GRAPPLING TECHNIQUES

  • (Front)
    • (1+3)_(f+1+3): Flip Slam, Gut Sword Impale {1}
    • (2+4)_(f+2+4) [~5]: Hilt Smashdown [Tag] {2}
    • QCB+1+2: Rainbow Drop {1+2}
    • QCF+2: Life Siphon {1+2} *Yoshi Drains Energy*
    • QCB,F+2: Reverse Siphon *Yoshi Gives Energy*
    • DFS 3+4: Hidden God
  • (Left) (1+3)_(2+4): Spin-Around Bulldog {1}
  • (Right) (1+3)_(2+4): Cartwheel Roll {2}
  • (Back) (1+3)_(2+4): Spinning Missle Press, (BT)
  • (Tackle) 1_2: Chest Stab *Unblockable*

SPECIAL TECHNIQUES

  • 1,1: Jab, Slice *Bounds*
  • b+1,[1],[1],[1],[1],[1]: Spinning Hilt Strikes *Dizzy After x6*
  • b+(3_4): Spinning Sidestep *Yoshi takes Damage*
  • b+1,[1],[1]: Spinning Hilt Strikes
  • D/B#+3,3: Leg Sweeps
  • 3_(4): Leg Sweep_(Front Kick)
  • d+1: Sword Slice
  • *Hold 1*: Delay Slice *Unblockable- Release 1 to Slice*
  • d/f+1: Quick Gutpunch
  • WS+1: Door Knocker
  • 1>1>1: Sword Pommel Strikes
  • 2: Backhand *Turns Opponent Around*
  • D/B#+2,2,2,2,2,2: Crouching Fist Spins *Dizzy After x6*
  • d/b+1: Overhead Strike *Bounds*
  • 1: Backhand Slice
  • u/f+1: Leaping Stabdown *On Grounded Opponent*
  • SS+1: Hilt Smash Uppercut *Juggles on CH*
  • f,N,d,d/f+1 [~5]: Gehosen [Tag] *Juggles*
  • 1+2: (KIN)
  • BT 1: Blind Elbow, (BT)
  • 2: Scowling Aratama, (BT)
  • 3: Scowling Spirit
  • BT d+1: Mini Samurai Cutter
  • (1+2)_(FC+1+2): Kinchou Stance - (KIN)
  • d+1+2: Flea Stance
  • WS+1+2: Quick Uppercut
  • f+1+2: Tsuka Splitter *Bounds*
  • f,f+1+2: Shark Attack *Bounds*
  • N: (BT) Position
  • (1+4)_(2+3): Life Siphon *Yoshi Drains Energy*
  • F+(1+4)_(2+3): Reverse Siphon *Yoshi Gives Energy*
  • u+2+3: Samurai Stab *Unblockable*
  • u+2+3~1: Saw Blade *Unblockable- b,b to Cancel*
  • u+2+3~1+2: Dashing Sword Snap *Unblockable*
  • b+1+2: Manji Stunpunch
  • d/f+1+2: Kashira Lowstrike
  • >2: Flowing Strike *Turns Opponent Around on CH*
  • u+1+2: Dragonfly Stance - (DFS)
  • 1+2+3: Spinning Sword Shield
  • 1+4: Sword Flash
  • f,f+1+4,N: Suicide Feint, (BT)
  • 2: Jab
  • 1: Spinning Slice
  • ~b: Slice Cancel
  • 2: Double Jab
  • >3: Highkick
  • d+3: Lowkick
  • d+2,2: Iaido Gut Draw, Sword Uppercut
  • 1: BLIND DRAW
  • d+1: CLEAN CLEAVE *Bounds*
  • 2+3: (NSS)
  • b+2: Tsuba Smash
  • ~1+2: (KIN)
  • 1 [~5]: Blade Wheel [Tag] *Juggles*
  • 1+2: (KIN)
  • 2: FACE STAB
  • d/f+2,2: Shoulder Spinner, Cutter Men *Stuns*
  • D/B#+2,2,2,2,2,2: Crouching Fist Spins *Dizzy After 6x*
  • u/f+2: Tricky Achilles *Juggles on CH*
  • ~D: Cancel
  • f+2: Backhand *Turns Opponent Around*
  • f,f+2: Elbow Smash
  • CH f,f+2: Sword Runthrough [Tag]
  • d+3+4: (SIT)
  • WS+2: Gutpunch, (BT)
  • 1: Blind Elbow, (BT)
  • 2: Scowling Aratama, (BT)
  • 3: Scowling Spirit
  • SS+2 [~5]: Dodging Uppercut [Tag] *Juggles*
  • BT 2: Backhand *Turns Opponent Around*
  • BT D/B#+2,2,2,2,2,2: Evasive Crouching Fist Spins *Dizzy After x6*
  • 2+3: No Sword Stance - (NSS)
  • BT u+2+3: Backturned (NSS)
  • 3: High Facekick
  • 3~4: Traveller Kicks
  • ~U: (DFS)
  • f+3: High Roundhouse
  • 3: Low Sweep *Juggles*
  • d+3+4: (SIT)
  • 4: Jumping Knee, (BT)
  • f,f+3: Spinning Blind Roundhouse *Stuns on CH*
  • 1+2: (KIN)
  • b+(3,3,3,3,3)_(4,4,4,4,4): Manji Evade *Hurts Yoshi - Dizzy after 6x*
  • d/f+3,1: Lunging Step, Sword Slice
  • *Hold 1*: Delay Slice *Unblockable- Release 1 to Slice*
  • u/f+3: Dark Samurai Knee *Juggles*
  • D/B#+3,3,[3],[3]: Spinning Leg Sweeps
  • 3: Spinning Leg Sweep *Dizzy after 5x*
  • d+3+4: (SIT)
  • 4: Front Kick
  • WS+3,2: Rising Book, White Arc *Bounds*
  • BT 3: Reverse Flipkick, (BT)
  • RN 3: Slash Kick
  • FU/FT 3+4: Sit Stance - (SIT)
  • d+3+4: Sit Stance - (SIT)
  • u+3+4: Kuni Flipstomp
  • f+3+4: Bull Rush
  • b: Manji Retreat, (BT)
  • 3+4: (SIT) *Only after hitting a Wall*
  • f,f+3+4: Shark Attack *Bounds*
  • 1+2: Shark Dive
  • 3+4 [~5]: Kangaroo Kick [Tag] *Juggles*
  • 3+4_(BT 3+4): Meditate Position - (MED)
  • u/f+3+4: (DFS)

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