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| MIGUEL CABALLERO ROJO |
Tekken Tag Tournament 2

| MIGUEL CABALLERO ROJO |

Master Miguel Caballero Rojo's grappling and special techniques in Tekken Tag Tournament 2. Learn his combos, juggles, and stun moves for effective gameplay.

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Master Miguel Caballero Rojo's grappling and special techniques in Tekken Tag Tournament 2. Learn his combos, juggles, and stun moves for effective gameplay.

This guide details the grappling and special techniques for Miguel Caballero Rojo in Tekken Tag Tournament 2.

GRAPPLING TECHNIQUES

  • (Front)
    • (1+3)_(f+1+3) - Enhancer {1}
    • (2+4)_(f+2+4) [~5] - Bottleneck [Tag] {2}
    • d/f+1+2 - Exciter {1+2}
  • (Left)
    • (1+3)_(2+4) - Slash Beat {1}
  • (Right)
    • (1+3)_(2+4) - Blast Beat {2}
  • (Back)
    • (1+3)_(2+4) - Shock Howling
  • Bob
    • d/f+1+2,5 - WIDE LOAD
  • Kazuya
    • (1+3)_(f+1+3),5 - BACKFIST WHIPPER

SPECIAL TECHNIQUES

  • 1,2 - Punch, Back Knuckle
    • 1+2 - Hammering Attack Bounds
    • 4 - Upper Stroke
      • F - (SAV)
  • 1,3 - Punch, Low Kick
  • b+1 - Rimshot
    • F - (SAV)
    • 4 - Low Rimshot Joint
  • b,f+1 - Obligarde
  • d/f+1 - Choking
    • F - (SAV)
    • 2 - Body Blow
  • d/f+1,1 - Double Choking
    • F - (SAV)
    • 2 - Body Blow Stuns on CH
    • 3 - Low Kick
      • F - (SAV)
  • d/b+1 - Down Picking Juggles
    • Hold 1 - Charged Picking Juggles
  • WS+1 - Brass Upper
    • F - (SAV)
  • u/f+1 - Staccato Dunk Bounds
    • F - (SAV)
  • 1+2 - Hammering
    • D - FULL CROUCH
    • 1+2 - Double Hammering
  • d+1+2 - Blockbust
  • f+1+2 - Inductance Juggles
  • b+1+2 - Arming Stuns on CH
    • F - (SAV)
  • WS+1+2 - Wide Freight
  • (FC_d/b)+1+2 - Tackle Takedown
  • 2,1 - Separation Hook
    • F - (SAV)
  • f+2 - Buzz Strike
  • f,f+2 - Megawatt Upper
    • 1 - Loud Upper Combo
    • 2 - DOUBLE MEGAWATT
      • ~D - MEGAWATT CANCEL
  • b+2,2 - Pulling Off Bounds
  • d+2 - Tapping Bounds
  • d/f+2,1 [~5] - Beat Upper [Tag] Juggles
  • d/f+2,2 - Beat Chopping Bounds
  • WS+2,2 - Distortion Slash Juggles
    • 2 - Slashfist Bounds
  • FC,d/f+2 - Bucking, (FU/FA) Stuns on CH
  • f+2+3 - CARGO RUDE
  • 3,4 - Power Cord
  • f+3,4 - Escassion
  • f,f+3 [~5] - DIRIGE COCHE [Tag] Stuns
  • d+3 - Low Kick
  • d+3 - War Pedal Only on Fallen Opponent
  • b+3 - Vibe Roller
    • F - (SAV)
  • d/f+3,2 - Brushing
  • d/b+3 - Heel Down
    • F - (SAV)
    • 4 - Double Heel Down
  • u/f+3 - Inlay Kick
  • ws+3 - Bridge Kick
  • RN 3 - Running Kickstart
  • 3+4 - (SAV) - Savage Stance
  • d+3+4 - Quick Ankle Kick
  • b+4 - Phase Boots
  • f+4,2 - Cyclone Slap
  • d/f+4,1 - Cutting
    • F - (SAV)
    • 1 - Cutting Edge
  • d+4,1+2 - Sanding and Bunking
    • F - (SAV)
  • d/b+4 - Ankle Biter
  • (u_u/f)+4 - Rear Kick Juggles
  • FC,d/f+4 - Decay Sweep Juggles
  • b,u/b~b - Wall Jumpkick Against Wall
  • 1+4 - Chouhatsu Taunt
  • f+3+4 - Dead Point Taunt
    • ~F - Death Point Unblockable
  • WS+1+2,4,1,1,2,1,4,1,2,1 - Tenstring

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