Unlock the full potential of Alex with this comprehensive Tekken Tag Tournament 2 guide, detailing all grappling and special techniques for PS3, Xbox 360, and Wii U.
This guide details the grappling and special techniques for the character Alex, available only on PlayStation 3, Xbox 360, and Wii U versions of Tekken Tag Tournament 2.
Grappling Techniques:
- From Front: Dino Bite (1+3 or f+1+3), Back Scoop (2+4 or f+2+4), Animal Driver (QCF+1), Animal Swing (f,HFC+1 - Tech Roll for half damage), DDT (d/b,d/b+1+2), Tombstone Piledriver (d/b,f+2+4)
- From Left: Running Bulldog (1+3 or 2+4)
- From Right: Neck Swinger (1+3 or 2+4)
- From Back: Neck Toss (1+3 or 2+4)
- Roger Jr. Specific: Double Animal Godfist ((2+4)_(f+2+4),5)
Special Techniques:
- Combos: Left-Right Combo (1,2), 1,2 (1,2), Jab Uppercut (d+1,N+2), Elbow Slap Combo (d/f+1,2), Animal Godfist (f,N,d,d/f+1), Double Spin (1+2), Animal Megaton Punches (f+1+2,2), Flying Cross Chop (f,f+1+2), Spinning Animal Blasts (d+1+2,1+2,2), Reptile Headbutt (d/f+1+2 - Bounds), Diving Snack (d/b+1+2 - Throws on Hit), Knuckle Bomb (u/f+1+2 - Juggles), Animal Smash ((f,N,d,d/f+1+2) or (FC+1+2)), Jab, Uppercut (2,1), Dynamic Smash (f,f+2), Space Punch (b+2), Diving Low Punch (d+2), Bandicoot Bomb (d/f+2), Crouching Uppercut (FC,d/f+2 [Tag] - Juggles), Elbow Dropper (u/f+2), Boomerang Bomb (WS+2,2 - Bounds), Spinning Tail Whip (3~4 [Tag] - Juggles), Outback Stomp (f+3), Reverse Bicycle Kick (b+3 - also from Back Turned), Tail Flails (d/f+3,3), Tail Tripper (d/b+3), Helicopter Kicks (u/f+3,3), Animal Yo-Yo (u/b+3, [1] for Side Roll), Rising Foot (WS+3), Stomper (WS+3,3), Power Stomper (WS+3,3# - Bounds), Dingo Kick (BT d+3), Baiame's Spear (RN 3), Castinet Kick (3+4), Lunge Animal Kick (f+3+4, [1] for Side Roll), Animal Dropkick (f,f+3+4 - causes FD/FT if it doesn't hit), Bobbin Dance (b+3+4), Charge-Up (b+3+4, N), Windmill Punch (b+3+4, 1), Galaxy Uppercut (b+3+4, 2 - Juggles on Charge-Up), Tail Strike (d+3+4), Alexsteiner (d/f+3+4 [Tag] - Throw on Standing Opponent), Headbutt Screw (d/b+3+4), Roo Stomp (u/f+3+4), Shrimp Kick (BT 3+4 - Juggles), Satellite Dropkick (RN 3+4), Twisting Roo (f+4 - also BT), Roo Rage (f+4, 3 [Tag] - Juggles), Hopper Fist (f+4, 3, 2 - Bounds), Jail Kick (f,f+4), Spinning Snap Kick (b+4), Rolling Torpedo (b,b+4), Right Cross Kick (d/f+4), Animal Kick (d/b+4, [1] for Side Roll), Hopkick (u/f+4 - Juggles), Toe Smash (WS+4), Animal Sweep (SS+4), Ali Kick (RN 4), Mid Smash (RN 4, 2), Ali Kicks (RN 4, 4,4)
- Other: Leaping Body Splash (u~u/b - effective against a wall)
- Strings: Tenstring (121.4.3.3.34.3.2), Tenstring (121.4.3.3.3+4..2.1+2)
- Unblockable: Animal Gigaton Punch (b+1+4)
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