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| LEO KLIESEN |
Tekken Tag Tournament 2

| LEO KLIESEN |

Explore Leo Kliesen's grappling and special techniques in Tekken Tag Tournament 2, including Gut Palmer and 1-2 Punches.

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Explore Leo Kliesen's grappling and special techniques in Tekken Tag Tournament 2, including Gut Palmer and 1-2 Punches.

Grappling Techniques:

Front Grapples:

  • (1+3) or (f+1+3) performs Gut Palmer {1}.
  • (2+4) or (f+2+4) performs Swing Latch Strikes {2}.
  • f+f+1+2 performs Setting Strike [Tag] {1+2} and deals approximately 5 damage.

Side Grapples:

  • (Left) (1+3) or (2+4) performs Rib Displacer {1}.
  • (Right) (1+3) or (2+4) performs Tumble Dry {2}.

Back Grapple:

  • (1+3) or (2+4) performs Chiropractor.

Character-Specific Grapples:

  • Jaycee: (2+4) or (f+2+4),5 performs DUAL SHOULDER MUSH.
  • Feng: (2+4) or (f+2+4),5 performs ROLLING THUNDER.
  • Feng: f,f+1+2,5 performs BACK SANDWICH.
  • Forest: (2+4) or (f+2+4),5 performs ROLLING THUNDER.
  • Lili: (2+4) or (f+2+4),5 performs PAIN VICE.
  • Lei: (2+4) or (f+2+4),5 performs ROLLING THUNDER.
  • Marshall: (2+4) or (f+2+4),5 performs ROLLING THUNDER.
  • Sebastian: (2+4) or (f+2+4),5 performs PAIN VICE.
  • Wang: (2+4) or (f+2+4),5 performs ROLLING THUNDER.

Special Techniques:

  • 1,2 performs 1-2 Punches. Pressing ~B after this cancels into (KNK).
  • 1,1 performs Elbow Chain.
  • 1,4 performs Roundhouse Chain.
  • 4 performs Shincrack.
  • 1,4 performs Jab, Highkick.
  • d+1 performs Hammer Fist, which juggles on Counter Hit (CH). Pressing ~D after this enters Full Crouch.
  • b+1 performs Gut Elbow, which stuns on CH. Pressing 4 after this performs Rising Knee, (KNK).
  • d/f+1 performs Gut Upper. Pressing 2 after this performs LAYOUT HOOK.
  • u/f+1,2 performs Advancing Mountain, which juggles. Pressing 1+2 after this performs Shan Dian, only if Advancing Mountain hits.
  • WS+1,4,1 performs Short Up, Shincrack, Elbow.
  • QCF performs Jin Bu Crouchdash. From Jin Bu Crouchdash:
    • 1 performs Toe Strike.
    • 2 performs Lunging Palmstrike. Pressing ~b after this cancels into (KNK).
    • 3,1,2 performs Crashing Mountain.
    • 4 performs Snapkick.
  • f+1+2 performs Flying Barge.
  • d+1+2 performs (BOK).
  • d/f+1+2,1+2 performs Spinning Barges. Pressing QCF+2 after this performs Extended Palm Strike.
  • d/b+1+2 performs Axe Splinter. Pressing ~D after this enters (BOK). Pressing 1 after this performs Axe Thrust.
  • WS+1+2 performs Chang Elbow.
  • SS+1+2 performs Advancing Palm.
  • BT+1+2 performs Sudden Elbow.
  • b+1+4 performs Twin Heights.
  • 2,1 performs Twin Lancers.
  • 2,2 performs Straight High, Elbow.
  • f+2,2 performs Right Hook, Mid Backfist.
  • f,f+2 performs Lunging Mach. Pressing ~1+2 after this performs Shan Dian Charge, only if Lunging Mach hits.
  • d+2 performs Overhead Punch, which causes bounds.
  • b+2 performs Elbow Stab. Pressing 1 after this performs Left High Poke. Pressing 1+2 after this performs Hammer Strike, which causes bounds.
  • d/f+2 performs Uppercut, which juggles standing opponents.
  • d/b+2,2 performs Right Palm, Overhead, which causes bounds.
  • u/f+2,1 performs Leaping Uppercut, Backhand.
  • WS+2 performs Rising Uppercut [Tag], which juggles. Deals approximately 5 damage.
  • 2+3 performs Gut Wrench.
  • f+2+3 performs Axis Palm.
  • d/f+2+3 performs Toe Cruncher.
  • 3,2 performs High Combo. . Pressing 3 after this performs Orbit Boot. Pressing ~B after Orbit Boot cancels it. Pressing 4 after High Combo performs Rising Knee, (KNK).
  • f+3 performs Swing Kick. .
  • f,f+3 performs Wolf Flip. .
  • b+3,1 performs Mid Kick, Mid Punch. Pressing ~B after this cancels into (KNK). . Pressing 2 after Mid Punch performs Final Punch, only if Charged Up.
  • d/f+3 performs Tracking Roundhouse.
  • FC,d/f+3 performs Wolf Tail.
  • d/b+3 performs LIE HUO FAN [Tag], which juggles. Deals approximately 5 damage.
  • u/f+3 performs Leaping Chestkick.
  • WS+3,1,2 performs Crashing Mountain.
  • RN 3 performs Leaping Facekick.
  • b+3+4 performs (KNK).
  • d+3+4 performs Groundstomp, which requires the opponent to be grounded.
  • QCF+3+4 performs FLOWER FEET.
  • 4 performs Standing Highkick, which juggles on CH.
  • f+4 performs Rising Knee, (KNK).
  • f,f+4 performs Spinning Rise, which juggles. Pressing 3 [Tag] after this performs Reverse Kick [Tag]. Pressing 4 after Reverse Kick performs Floor Sweeper.
  • b+4,1+2 performs CRUSHING SPIRIT.
  • d+4,2 performs Shinkick, Straight Palm. Pressing 1+2 after Straight Palm performs Shan Dian, only if Straight Palm hits.
  • d/b+4,1 performs Floor Sweeper, Mid Punch. Pressing 2 after Mid Punch performs Final Punch, only if Charged Up.
  • u/f+4 performs Hopkick, which juggles.
  • u/f,N+4 performs Delayed Hopkick, which juggles.
  • WS+4 performs Snapkick.
  • u/b~b performs Fan Leap Evasion.
  • b,b~u/b performs Leaping Punch, usable against a wall.
  • b,b+1+2 performs Fury Elbow, which is unblockable.
  • 1+2+3+4 performs Shan Dian Charge.
  • u/b+1 performs Lion's Jaw, which parries high punches. Pressing 4 after a successful parry performs Layout Kick, (BT).
  • b+1+2 performs Lion's Mouth, which parries high/mid attacks. Pressing 2 after a successful kick parry performs Elbow Revenge. Pressing 2,2 after a successful punch parry performs Axe Revenge.
  • b+(1+3)_(2+4) performs High/Mid Attack Reversal.
  • 2,1,3,2,1,2,3,1,2,1+2 performs a Tenstring combo.
  • 2,1,3,2,1,3,2,4,2,1+2 performs another Tenstring combo.

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