Explore Tekken Tag Tournament 2's extensive move list, covering grappling techniques, special moves, stances, and character-specific combos. Master every move.
This guide details the grappling and special techniques available in Tekken Tag Tournament 2. Understanding these moves is crucial for mastering combat and executing advanced strategies.
Grappling Techniques:
- Front Grapples
- (1+3)_(f+1+3) Stomach Gutter, Tossaway {1}
- (2+4)_(f+2+4) Rabbit Punch {2}
- f,f+1+2 Lifting Arm Snap, Arm Suplex {1+2}
- (Flicker) 1+2 Gryphon Throw {1+2}
- (PKB) 1+2 Ten Count {1+2}
- QCB+2+4 [~5] Hip Toss, Falling Elbow [Tag] {2}
- Left Grapples
- (1+3)_(2+4) Gut Slugger Toss {1}
- Right Grapples
- (1+3)_(2+4) Neck Takedown, Neck Snap {2}
- Back Grapples
- (1+3)_(2+4) Hugging Slam
- Character-Specific Grapples
- Marshall: (2+4)_(f+2+4),5 SKYWARD SHOOTDOWN
- Roger Jr.: f+3+4,1+2,5 FIST TORNADO
- Alex: f+3+4,1+2,5 FIST TORNADO
Special Techniques:
- 1,1
- Snap Jabs
- d+1 Body Blow
- d+1~B (FLI)
- 3_4_(f+3_4)_(b+3_4) Sway Stance Transition
- 2 Shining Fist
- 1,2,1
- British Rush
- ~B (FLI)
- ~F (PKB)
- 2 British Edge
- 2~3_4_(f+3_4)_(b+3_4) Sway Stance Transition
- d+2 British Sweep
- 3_4_(f+3_4)_(b+3_4) Sway Stance Transition
- d+1
- Ankle Chaser
- b+1
- Rushing Punch
- ~B (FLI)
- 2 QUICK TWO
- 2~F (PKB)
- d+2,1 FRIGATE EDGE
- u/f+1
- Dashing Fist
- d/f+1,2
- Uppercut, Straight Punch *Stuns on CH*
- 1 Straight Punch Feint, Left Hook
- 1~B (FLI)
- f+1+2 Straight Punch Feint, 1-2 Punch
- 2 Straight Punch Feint, Body Hook
- 3_4_(f+3_4)_(b+3_4) Sway Stance Transition
- u/b+1
- Leaning Gunshot
- d/f+1+2
- Overhead Punch, Uppercut
- QCF+1
- Brit Smash
- ~B (FLI)
- WS+1,2
- Uppercut, Overhead Punch *Bounds*
- RN 1
- Low Scooper
- f+1+2
- GYROSCOPES
- ~F (PKB)
- 1 GYROSCOPES HOOK
- d+1+2
- Ground Punch *Grounded Opponent Only*
- SS+1+2
- Foul Play
- WS+1+2 [~5]
- Finishing Blow [Tag] *Juggles*
- 2,1
- Short British Edge
- ~F (PKB)
- ~B (FLI)
- 2 Edge Upper
- f+2,1
- Dashing Midpunch, Body Hook
- ~F (PKB)
- ~B (FLI)
- 2 Hook Feint, Delayed Blow
- f,f+2
- Eagle Claw *Bounds*
- b+2
- Body Bomb *Stuns*
- d+2,1,2
- Low Punch, Uppercut, Right Hook
- d+2~N+1
- Low Punch Feint, Uppercut
- 2 Overhead Punch *Bounds*
- f+2 British Hook
- 3_4_(f+3_4)_(b+3_4) Sway Stance Transition
- u/f+2
- Jumping Uppercut *Juggles*
- u/b+2
- Arrow Punch
- RN 2
- Superman Punch *Bounds*
- WS+2
- Rising Uppercut *Juggles on CH*
- WS+2~3_4_(f+3_4)_(b+3_4) Sway Stance Transition
- d/f+2
- Crescent Hook *Stuns on CH*
- [FC,]d/b+2
- Low Sweep Punch
- 3
- Left Sway Stance
- d/b+3
- Low Knee Check
- 2 Left Hook
- u/f+3
- Hopping Stomp
- 2 Dirty Smash
- f+(3_4)
- Ducking Stance
- F+3_4 *Hold F+3_4*
- Power Ducking Stance
- b+(3_4)
- Back Sway Stance
- f+3+4
- Peekaboo Stance - (PKB)
- b+3+4
- Flicker Stance - (FLI)
- 3+4
- Albatross Spin
- 4
- Right Sway Stance
- u/f+4
- Hopping Snapkick *Juggles*
- b,b~u/b
- Jumping Overhead Bomb *Against Wall*
- 2+3+4
- PROVOCATION
- b+1+2
- High/Mid Punch Parry
- QCB,f+2
- Mach Wick *Unblockable*
- Tenstrings
- d/f+1,2~f+1+2,1,1,2,1,1,2,1,2
- d/f+1,2~f+1+2,1,1,2,1,1,2,1,f+2
- d/f+1,2~f+1+2,1,1,2,1,1,3,2,3+4
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