Explore Lili Rochefort's grappling and special techniques in Tekken Tag Tournament 2, including Devotion Kiss, 1-2 Punch, and more.
Grappling Techniques:
Front Grapples:
- (1+3) or (f+1+3) performs Devotion Kiss {1}.
- (2+4) or (f+2+4) [~5] performs Descending Spine Twister [Tag] {2}.
- d/f+1+2 performs Pendulum Snapper {1+2}.
Side Grapples:
- Left Grapple: (1+3) or (2+4) performs Arm Winder Toss{1}.
- Right Grapple: (1+3) or (2+4) performs Armbar Orbiter{2}.
Back Grapple:
- (1+3) or (2+4) performs Judgement Signal.
Wall Grapple:
- (1+3) or (2+4) or (d/f+1+2) performs Larkspur.
Character-Specific Grapples:
- Asuka: d/f+1+2,5 performs DIZZY PAINSTORM.
- Leo: d/f+1+2,5 performs SPINNING BLOWBACK.
- Miharu: d/f+1+2,5 performs REVERSE SPINCYCLE.
- Sebastian: 1+3,5 performs BACKFLIPPED BOSS.
- Xiaoyu: d/f+1+2,5 performs REVERSE SPINCYCLE.
Special Techniques:
- 1,2 performs 1-2 Punch.
- 3 performs Low Trap.
- 4 performs Arch Screw.
- b+1 performs Elysee Le Bras Allonge.
- 4 performs KARO KORE.
- d/f+1 performs Diffusion Hand.
- d+1,2 performs Paddling Beat.
- ~B performs (BT).
- 4 performs Languish Kick.
- QCF+1>2 performs Rose Pique.
- ~B performs PIQUE CANCEL, (BT).
- WS+1,2,4 performs DAISY SIREN.
- FC,d/f+1 performs Vine Slash.
- 1+2 performs Triange Spread.
- f+1+2 performs Kitty Claws, which bounds.
- b+1+2 performs Dendorobium.
- SS+1+2 performs Minuet Strike.
- 2,3 performs Low Trap Combo.
- 2,4 performs Arch Kick Combo.
- f+2 performs Pendulum Punch.
- 3 performs Mars Sword, which juggles.
- f,f+2 performs Aronjebra Pierce, which stuns.
- d/f+2 performs Rose Upper, which juggles.
- ~B performs (BT).
- d+2,2 performs Bloody Masquerade.
- 3 performs Hurricane.
- 4 performs Lance Kick.
- b+2,1 performs Heliotrope Fists.
- ~B performs (BT).
- QCF+2 performs Shanze Strike, which stuns on Counter Hit (CH).
- WS+2 [~5] performs Rising Baton [Tag], which juggles.
- ~B performs (BT).
- 3 performs Peacock Kick, entering (BT).
- 1 performs Peacock Waltz.
- 2,3 performs Peacock Jive.
- f+3 performs Circle Knee.
- f,f+3 performs Alstomeria, which juggles.
- ~F performs CROUCHDASH, which can chain QCF moves.
- 3+4 performs Reverse Wheel, only if Alstomeria hits.
- b+(3_4) performs Rabbit Airstep.
- ~f performs Crouchdash, which can chain any Crouchdash move.
- ~3 performs Rabbit Tail, which juggles.
- ~4 performs Rabbit Spine Shot.
- d+3 performs Twist of Fate.
- d/f+3 performs Hooking Heel, which bounds and juggles on CH.
- d/b+3 performs Circle Cutter.
- u/f+3 performs Honey Hopkick, which juggles.
- SS+3 performs Shirin Dart.
- RN 3 performs RUNNING SLASH KICK.
- FC,d/f+3 performs Horizon Slide, which juggles on CH.
- (WS_QCF)+3 performs Backarc Wheel, which juggles.
- 4 performs Forward Wheel, which bounds.
- 3+4 performs Vertical Axis, which throws on clean hit.
- f+3+4 performs Clock Kick.
- 3 performs Delayed Clock Kick, which juggles.
- 4 performs Clock Rewind.
- f,f+3+4 performs Spine Shot.
- b+3+4 performs (BT).
- d+3+4 [~5] performs Matterhorn Launch [Tag], which juggles.
- d/f+3+4 performs Spinning Edge, which juggles and enters (BT).
- 3+4 performs Backwheel, entering (BT).
- d/b+3+4 performs Fressia Thrust.
- (u/b_u)+3+4 performs Moonsault, which juggles.
- ~f performs Crouchdash, which can chain any Crouchdash move.
- 3,3+4 performs Alstroemeria.
- u/f+3+4 performs Angel Knees.
- 3 performs Angel Kick.
- 3+4 [~5] performs Wing Cannon [Tag], which juggles.
- QCF+3+4 performs Cloisonne.
- f+4 performs Arch Kick.
- f,f+4 performs Alto Rodeo Stomp.
- ~B performs (BT).
- d/f+4>4 performs Shut Up Stomper.
- d/b+4 performs Edelweiss Sweep, which juggles on CH.
- u/f+4,3 performs Mustang Lance.
- WS+4 performs Rising Lance.
- b+(1+3)_(2+4) performs Mid/High Punch Reversal.
- u~u/b performs Backflip.
- b,b~u/b performs Run-Up Backflip, entering (BT) against a wall.
- b+1+4 performs Final Spine Shot, which is unblockable.
- 4.1.3.4.43.4.4.(3+4) performs Elevenstring, which bounds on the 3rd hit.
- 4.1.3.(3+4)3..4.3.1.(3+4).4 performs Tenstring, which bounds on the 3rd hit.
Tips
- Many of Lili's special moves can transition into a Crouchdash (denoted by ~F or ~f), allowing for follow-up attacks or chains.
- Pay attention to the notation [Tag] which indicates a move can be used in a tag-team combo.
- Moves marked with {1} or {2} refer to the first or second character in a tag team, respectively.
- Moves that juggle or bound can extend combos for significant damage.
- Counter Hit (CH) properties can turn the tide of a fight, so learn which moves are most effective when landing a CH.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content