Skip to content
| KUNIMITSU |
Tekken Tag Tournament 2

| KUNIMITSU |

Explore the comprehensive move list for Kunimitsu in Tekken Tag Tournament 2. Learn grappling, special techniques, and combos to master this unique character.

By ···10 min read·Multi-source verified
1 reading this guide  

Explore the comprehensive move list for Kunimitsu in Tekken Tag Tournament 2. Learn grappling, special techniques, and combos to master this unique character.

This section details the moveset for Kunimitsu in Tekken Tag Tournament 2, covering her grappling techniques and special moves.

Grappling Techniques:

  • Front Grapples: TRAPPING NECK SLASHER {1} (1+3 or f+1+3), HIP TOSS {2} (2+4 or f+2+4), ARC VAULT, (BT) {1+2} (u/f+1+2 or f+3,1+2), Jumping Headthrow [Tag] {D} (f+1+4 or f+3,1+4) [~5]
  • Left Grapples: Avalanche {1} (1+3 or 2+4 or 2+5)
  • Right Grapples: Tornado {2} (1+3 or 2+4 or 2+5)
  • Back Grapples: DECEPTION BLADE (1+3 or 2+4 or 2+5)
  • Yoshimitsu Specific: ASSISTED SUICIDE (2+4 or f+2+4),5; BLADED BELT (u/f+1+2 or f+3,1+2),5

Special Techniques:

  • Basic Combos: JABBING DECK (1,1), FLASH KICK COMBO (1,2>4)
  • Spinning Moves: Spinning Hilt Strikes (b+1, [1]x5) *Dizzy after x6 Spins*; Spinning Hilt Strike[s] (b+1,1,[1]); Spinning Low Sweeps (D/B+3,3); Spinning Low Sweep (3,[3]) *Dizzy after x6 Spins*; Falling Tree Kick (f+4)
  • Low Attacks: LOW JAB (d/b+1)
  • Unique Moves: WING STRIKE (d+1) *Bounds*; MUTEN CANNON [Tag] (d/f+1,3) [~5] *Juggles*; RISE AND FALL (WS+1,1) *Bounds*; Kunai Thrust (1+2); KUNAI SIGIL (b+1+2); KANAMEISHI (f+1+2); Manji Vanish (d+1+2)
    • MANJI TORNADO (2,4) *Bounds*
    • DIAGONAL ARROW (3)
    • ICICLE DROP (4)
    ; ASURA BLADE (d/f+1+2) *Bounds*; WIND UPPERCUT (SS+1+2); NINJA TWIST (2,2); PHOENIX TAIL (f+2,3); Dashing Uppercut [Tag] (f,f+2) [~5] *Juggles*
    • FIREBREATH (U) *If Dashing Uppercut Hits*
    ; KUNAI BACKHAND (b+2); KUNOICHI RAGE (d+2,1,2,1+2); Manji Uppercut (d/f+2) *Juggles*; LEAPING ANKLE SLICE (u/f+2)
    • SLICE CANCEL, FULL CROUCH (D/B_D_D/F)
    ; BLADED ARC (WS+2); RUNNING SLASH (RN 2); SPINNING ROUNDHOUSE (3)
    • SPINNING SWEEP (3)
    • ZIGZAG KICK (4)
    ; SETSUNAGAKE DASH - (SET) (f+3)
    • (SET) CANCEL (~(b_d/b_d))
    ; MUSASABI FLIP (f,f+3)
    • ANKLE SLASHOUT (2) *Juggles*
    • FACE SPRINGER (4)
    ; KODAMA FLIP (b+3,4); FROST SLIDE (d+3); TAKI SKYJUMP (u+3)
    • SKYJUMP RETURN (U)
    ; ICE CLEAVER (d/f+3,2)
    • LOW SLICE CANCEL, FULL CROUCH (D/B_D_D/F)
    ; Spinning Leg Sweep (FC,d/f+3) *Juggles*; Spinning Leg Sweeps[s] (D/B#+3,3,[3],[3],[3])
    • Spinning Leg Sweep (3) *Dizzy after x6 Spins*
    • Falling Tree Kick (4)
    ; HOP KNEE (u/f+3) *Juggles*
    • DEVIL KNEE (4) *Juggles*
    ; EVASIVE LEAP, FULL CROUCH (u/b+3); BACKFLIP ROUNDOUT [Tag] (WS+3) [~5] *Juggles*; LEAPING SOMERSAULT KICK (RN 3); Lunge Jumpkick (f+3+4) *Juggles on CH*; ROLLING SHARK ATTACK (f,f+3+4)
    • (BT) (~B)
    • TAKI SKYJUMP (U)
    • MANJI TORNADO (2,4) *Bounds*
    • REVERSE FLIPLICK, (BT) (3)
    ; SPINNER, (BT) (b+3+4); SOMERSAULT FLIPSTOMP (u+3+4); FALLING HAIL (d/f+3+4); Poison Wind Flipstomp (u/f+3+4)
    • TOXIC WIND FLIPSTOMP (3+4)
    ; HIRYU FLIP [Tag] (u/b+3+4) [~5] *Jugggles*; Kunai Dragontail (SS+3+4); Triple Roundhouse (4,4,4); DASH KNEE (f+4)
    • (SET) (~f)
    ; Jumping Knee (f,f+4); TENROU, (BT) (b+4)
    • FOX WHEEL (3)
    ; KUZUSHI KICK (d/b+4); Avoiding the Puddle (u/f+4); Rising Kick (WS+4); BACKSPRING (u/b~b)
    • LEAPING SOMERSAULT KICK (3)
  • Unblockable Attacks: KUNAI MURDER (f,f+1+2); Kunai Skyfall (u+1+2) *Unblockable - Juggles*; FIRE BREATH (d/b+1+2)
  • Reversals: SKY DROP REVERSAL (b+(1+3)_(2+4))
  • Special Combo: TENSTRING (1,b+2,1,4,4,4,1,2,3,2)

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content