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| ALISA BOSCONOVICH |
Tekken Tag Tournament 2

| ALISA BOSCONOVICH |

Tekken Tag Tournament 2 Alisa Bosconovich moveset including grappling, special techniques, and unique character moves like Spam Bomb and Gigantic Hammer.

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Tekken Tag Tournament 2 Alisa Bosconovich moveset including grappling, special techniques, and unique character moves like Spam Bomb and Gigantic Hammer.

Grappling Techniques:

Front:

  • (1+3)_(f+1+3) - Trigger Shuffle {1}
  • (2+4)_(f+2+4) - Backdoor {2}
  • 1+2 - (DES)
  • u/f+1+2 - Spam Bomb {1+2}
  • FC,d/b,d,d/b+1+2 [~5] - Double Bull Shooting [Tag] {1+2}

Left:

  • (1+3)_(2+4) - Compression {1}

Right:

  • (1+3)_(2+4) - Hat Trick {2}

Back:

  • (1+3)_(2+4) - Random Typing
  • *Jack-6* (1+3)_(f+1+3),5 - SPACEBOUND BACKBREAKER
  • *Lars* (2+4)_(f+2+4),5 - ELEVATOR OF PAIN
  • *Miharu* f,f+4,5 - SURPRISE ELBOW
  • *Xiaoyu* f,f+4,5 - SURPRISE ELBOW

Special Techniques:

  • 1,1 - Stop Bit
  • 1+2 - (DES)
  • 1,2,2 - One-Two Coil Punch
    • *Hold 2* - KNOCKDOWN COIL PUNCH
  • d/f+1,1,2 - Cyclone Mixer, (DES)
  • d/f+1,4 - Cyclone Cracking
  • d/b+1 - Backup *Leaves Alisa Crouching*
    • ~1 - Recovery Hook
    • ~2 - DIAGONAL ROCKET *High Unblockable*
    • ~3 - METEOR KICK
    • ~4 [~5] - UPLINK KNEE [Tag] *Juggles*
  • b+1,1+2 [~5] - Find Gadget [Tag] *Juggles*
  • WS+1,2,3 [~5] - Spear Fishing [Tag] *Juggles*
    • 1+2 - (DES)
  • 1+2 [~5] - Gigantic Hammer [Tag] *Juggles - Bounds*
  • d+1+2 - Destory Form Stance (DES)
    • ~D/B - (DES) Cancel
  • f+1+2 - Overflow
  • f,f+1+2 - Worm Attack *Juggles*
    • 2 - Hacking, (DES)
  • WS+1+2 - Twist Slapper
    • *Hold 1+2* - Charged Slapper
  • FC,d/f+1+2 - Sad Hound
    • ~N+1+2 - (DES)
  • RN 1+2 - Blaster Double Knuckle
  • FU/(FA_FT) 1+2,3+4 - Recovery Jet, Rocket Bomber
  • 2,3,3 - Combination Downtime
  • 2,3,4 - Combination Downlink
  • f+2 - Session
    • 1+2 - (DES)
    • 3,3 - Multi-Session
  • d+2,4 - Deadlock
    • 1+2 - (DES)
  • d/f+2 - Pickup *Juggles*
  • d/b+2,2 - Daisy Chain
    • 1+2 - (DES)
  • b+2,1 - Trans-Hammer *Bounds*
  • b+2,4 - Trans-Accelate Kick
  • f,f+2,3 - Jumper Switch
  • b,f+2 - Overload Knuckle
  • WS+2 [~5] - Snapshot [Tag] *Juggles*
    • 3+4 - Boot
    • f+3+4 - Dual-Boot, (DES)
  • RN 2 - Overload Knuckle
  • 3,2 - Quick Access, (DES)
  • f+3,2 - Destory Access, (DES)
    • 1 - Overhead Swipe *Bounds*, (DES)
  • d/f+3,3 - Double Socket
  • d+3,3,3 - Triple Low Click
  • d/b+3 - Deep Link
  • b+3 - Spinning Top
  • (u/b_u_u/f)+3 - Cradle Kick
    • 2 - Cradle Star
    • 3+4 - Boot
    • f+3+4 - Dual-Boot, (DES)
  • f,f+3,4 - Double Cut
    • 1+2 - (DES)
    • 4 - Cut Over
      • 1+2 - (DES)
  • WS+3 - Clockwork
    • ~B - Clockwork Cancel
    • >3 - Spring Middle
    • >d+3 - Spring Low
  • RN 3,4 - Linear Drop Kick
  • f+3+4 - Boot
    • ~B - BOOT CANCEL BACKUP *Can Chain d/b+1 Moves*
    • 1,2,1,3+4 - Boot Rush
      • 1+2 - (DES)
    • 2 - Linear Elbow
    • 3 - Low Eject Slider
    • 4 [~5] - Upstream [Tag] *Juggles*
  • d+3+4 - Harpoon Sweep
    • 1+2 - (DES)
  • b+3+4 [~5] - Dynamic Range [Tag] *Juggles*
    • 3+4 - Double Ranger *Bounds*
  • (u/b_BT)+3+4,1+2 [~5] - Docking Bay [Tag] *Juggles*
  • (u_u/f)+3+4 - Downstream
  • BT 3+4 - Chip Burner *Juggles*
  • 4 - Accelate Kick
  • f+4 - Reverse Kick
    • 1,4 - LOGIC BOMB
  • d+4,1+2 - Optimizer
  • d/b+4 - Deep Wave
  • b+4,3 - Double Sledding *Bounds*
    • 1+2 - (DES)
  • (u_u/f)+4,4 - Inbound Kick *Juggles - Bounds*
  • f,f+4 - Sandbox
    • :(QCF_QCB)+1 - Sandbox Fury
  • SS+4,1+2 - Happy Propeller
  • BT 4 - Goody Hop

Other Moves:

  • 1+2+3 - Taunt 1
    • ~B_D - Taunt Cancel
    • 2# - Sawblade Taunt
  • 1+2+4 - Taunt 2
  • b+(1+3)_(2+4) - Model Change Reversal *Reverses High Attacks*
  • d/b+1~2 - Diagonal Rocket *High Unblockable*
  • b,b+1+2 - Double Rocket Punch *High Unblockable*
  • b+2+3 - Hangup *Unblockable*
  • *Hit by Laser*, 1+2 - ROBOT RECOVERY *Regains Health*

Combos:

  • u/b+4,1,1,2,1,1,3+4,3,2,2 - Tenstring

Movement:

  • u~u/b - Thruster Backflip
  • b,b~u/b - Overhead Thruster *Against Wall*
Tips
  • Many of Alisa's moves can be chained into Destory Form Stance (DES) for follow-up attacks or cancels.
  • Several moves are marked as [Tag], indicating they can be used to tag in your partner for extended combos.
  • Pay attention to moves marked with *Juggles* or *Bounds* as these are key for high-damage combo potential.
  • The *High Unblockable* and *Unblockable* attacks can be powerful tools but are often slow to execute.

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