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Rite of Passage
Fallout 4

Rite of Passage

Follow our comprehensive Fallout 4 walkthrough for the Rite of Passage quest in Far Harbor. Includes detailed steps, enemy locations, and item discoveries.

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Follow our comprehensive Fallout 4 walkthrough for the Rite of Passage quest in Far Harbor. Includes detailed steps, enemy locations, and item discoveries.

Walkthrough
  1. 1
    From Eagle’s Cove Tannery, head east to the highway and take the fork leading south-east.
  2. 2
    Continue south, ignoring side paths with minor loot and enemies, until you reach Eden Meadows Cinemas.
  3. 3
    Sneak to the southern screen and climb the western-most tower of the central building to find the “Manager’s Key”.
  4. 4
    Use the Circuit Breaker in the western tower to turn off the southern screen and on the northern one, distracting the Feral Ghouls.
  5. 5
    Defeat the Ghouls. Use the Terminal in the western-most building behind the northern screen to open a wall Safe.
  6. 6
    Use the Manager’s Key to unlock the Safe in the eastern building behind the northern screen.
  7. 7
    Use the Manager’s Key to open the building behind the southern screen.
  8. 8
    Leave Eden Meadows Cinemas and follow the highway south, navigating collapsed sections.
  9. 9
    Continue south, then turn west towards Briney’s Bait and Tackle. Be wary of Gulpers and Feral Ghouls.
  10. 10
    North of Briney’s Bait and Tackle, find Anglers in the water for meat.
  11. 11
    Return to Briney’s Bait and Tackle and follow the highway south-west, heading into the fog.
  12. 12
    East of your destination, leave the road and head through the swamp to find Dottie.
  13. 13
    Head west of Dottie to the quest marker and drop Angler Meat into the water to lure Mirelurks.
  14. 14
    Kill the first wave of Mirelurks and drop their meat to lure a second wave.
  15. 15
    Kill the second wave of Mirelurks to spawn and defeat the Legendary Mirelurk Queen.

Unmarked Areas:

  • South-east of Eagle’s Cove Tannery, a fork leads north-east to an unmarked Trapper base.
  • Further east, across a stream, houses are guarded by Feral Ghouls; a Tool Chest [Advanced] is present.
  • South of the stream, a gas station has a Feral Ghoul. Further south, behind a truck, a house has an Advanced Safe and a shack has a Tool Chest.

Eden Meadows Cinemas:

  • Be wary of a Fog Crawler near the water east of the road leading to the cinema.
  • The western-most building behind the northern screen contains a Terminal to open a wall Safe.
  • The eastern building behind the northern screen contains a Safe unlocked by the Manager’s Key.
  • A tractor shed north of the cinema contains a Tool Chest and a First Aid Box.
  • The building behind the southern screen contains two Wooden Crates guarded by a Feral Ghoul and is opened with the Manager’s Key.

Briney’s Bait and Tackle:

  • The area is protected by a giant Hermit Crab.
  • A Tripwire rigged to a gun is present near a breach in an eastern wall.

Rayburn Point (Optional):

  • West of the main quest area is an island with a house occupied by Trappers.
  • Upstairs in the house, find an Advanced Safe in a wall over a bed.
  • North-east of the house, a barn contains a Tool Chest and an Ammo Box on a wooden crate.
  • Near the Ammo Box, find “Dylan’s Note”, which suggests bringing a shovel.

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