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DECISIONS, DECISIONS (6)
Resident Evil Outbreak

DECISIONS, DECISIONS (6)

Navigate the critical choices in Resident Evil Outbreak's 'Decisions, Decisions (6)' scenario. Learn item locations, enemy strategies, and crucial route planning to survive.

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Navigate the critical choices in Resident Evil Outbreak's 'Decisions, Decisions (6)' scenario. Learn item locations, enemy strategies, and crucial route planning to survive.

Alright, let's talk about the 'Decisions, Decisions (6)' scenario in Resident Evil Outbreak. This one's all about making the right calls, and honestly, if you're not going to pay attention, maybe find a different game to play with your friends. Seriously, some choices here can really mess up a run for everyone.

There are a couple of key routes you'll be considering, and sticking to the plan is super important. If you decide to head down to B4F, you absolutely *must* come back with the V-POISON. If you can't get it, or you die trying, then don't bother coming back without a partner who has it. Similarly, if you choose the B2F route, you need to return with the P-BASE (SEALED). Don't come back empty-handed, or worse, don't come back at all.

I've seen people completely ruin a game by not sticking to the agreed-upon plan. Imagine this: you and your buddy are heading for B4F to grab the V-POISON, while another pair takes B2F for the P-BASE. Your B4F run goes smoothly, you get the V-POISON, and you're helping out by unlocking doors and getting the T-BLOOD. You're all set to combine ingredients in the incubator on 3F. Then, you're waiting for that P-BASE to show up, and suddenly, you see a marker heading your way. Turns out, one of the B2F players died, and the other just decided to ditch the objective and head to the Lab with a powerful weapon, leaving the team without the crucial P-BASE. Don't be that person. It's incredibly frustrating.

If you're heading into the 3F Laboratory, make sure you have what you need. Showing up with just an Assault Rifle or Grenade Launcher but without the V-POISON or P-BASE (SEALED) is a cardinal sin in this game. You'll be holding everyone back.

Now, for some specific items: The RED JEWEL and BLUE JEWEL can be found by anyone, but it's generally more efficient for Cindy to grab the BLUE JEWEL to save time.

Key items are usually in the same spots, but the BRASS SPECTACLES location varies by difficulty:

  • Easy: Drawing room
  • Normal: Waiting room
  • Hard: 1F passage A
  • Very Hard: Control room (B4F) - requires Alyssa to unlock.

Speaking of Alyssa, if you're playing as her, it's a good idea to take the B4F route yourself to secure those BRASS SPECTACLES early on.

Remember, communication and sticking to the plan are key here. Don't be the reason your team fails!

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