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| (CG PICTURE OF CHARACTER)                                                  | (3)
Resident Evil Outbreak

| (CG PICTURE OF CHARACTER) | (3)

Explore early development screenshots for Resident Evil Outbreak, including unused characters like Miguel and Mac Dowell, and early game designs.

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Explore early development screenshots for Resident Evil Outbreak, including unused characters like Miguel and Mac Dowell, and early game designs.

Early Development Screenshots

These are screenshots of the game before the initial release. Some of them come from the official trailer featured on the Development page, others however came from magazines or other publications. It should be noted that any camera angle differences are most likely related to the developers using a "chase cam" during development to get better images.

This comes from the Trailer and features Cindy Lennox throwing a stick. The camera angle is different most likely because it's the developers' chase cam used for the trailer. This comes from the Trailer and features Cindy Lennox throwing a stick. The camera angle is different most likely because it's the developers' chase cam used for the trailer.

The original title of the game. The original title of the game.

Another demonstration of the Chase cam the developers used during development. Here we can see Underbelly's platform. Another demonstration of the Chase cam the developers used during development. Here we can see [Underbelly](https://residentevil.fandom.com/wiki/Underbelly "Underbelly")'s platform.

The player used to be able to exit the hospital in The Hive scenario apparently. Interestingly, the exit data for this and another door in the hospital are still coded as being opened, however the game triggers a message to prevent the player from opening it in the final. The room data no longer exists however, resulting in a crash if the player forces these doors to open. The player used to be able to exit the hospital in The Hive scenario apparently. Interestingly, the exit data for this and another door in the hospital are still coded as being opened, however the game triggers a message to prevent the player from opening it in the final. The room data no longer exists however, resulting in a crash if the player forces these doors to open.

A boiler room not featured anywhere in game. however, it does make an appearance on the violence warning screen of the first Outbreak. A boiler room not featured anywhere in game. however, it does make an appearance on the violence warning screen of the first Outbreak.

Clearly a pre-release image of Below Freezing Point. Two characters that go unused in the final version of the game and File #2 are featured: Miguel and Mac Dowell. Clearly a pre-release image of Below Freezing Point. Two characters that go unused in the final version of the game and File #2 are featured: Miguel and Mac Dowell.

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