Learn how to defeat Tros in Final Fantasy X/X-2 HD Remaster. This guide covers Tros's HP, weaknesses, attack patterns, and strategies for victory.
Stats / Weaknesses:
- HP: 2,200
- Overkill: 600 AP
- AP: 8
- Weak: Nothing
- Strong: Nothing
Item Drops:
- Common Drop: Power Sphere (x2)
- Rare Drop: Power Sphere (x2)
- Common Steal: Grenade
- Rare Steal: Grenade (x3)
Phases:
- Phase 1: Standard Attacks
Tros uses standard attacks (around 80 damage), Tentacles (single-target), and Nautilus Charge (party-wide, around 150 damage). Nautilus Charge requires a turn to charge; Defend using Triangle (Playstation), Y (Xbox), or X (Switch) on this turn. Attack Tros and heal if HP drops below 200. Use Cheer to boost physical defense. - Phase 2: Out of Range & Trigger Commands
After Tros takes 350 damage, it moves out of range, preventing physical attacks. Your ally can throw Grenades. A tutorial on Trigger Commands will appear. Use 'Stand By' to recover 50 HP. Remember Tros will use Nautilus Charge on its next turn, so Defend. - Phase 3: Pincer Attack & Conclusion
When Tros moves to the other side of the central structure, a new Trigger Command, 'Pincer Attack', may become available. This positions your characters on either side of the boss, negating Nautilus Charge. From this point, Tros primarily uses Tentacles and standard attacks. Continue attacking and healing as necessary to defeat Tros.
Strategy:
- Heal when your party's HP drops below 200.
- Use Cheer to increase physical defense.
- Pay attention to Nautilus Charge and Defend on the charging turn.
- Utilize Trigger Commands like 'Stand By' and 'Pincer Attack' when they become available.
- If Tros is out of range, use Grenades or wait for Pincer Attack.
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