Skip to content
Special Abilities
Final Fantasy X/X-2 HD Remaster

Special Abilities

Learn how to use all Special abilities in Final Fantasy X/X-2 HD Remaster, including Aim, Bribe, Cheer, and more. Enhance your party's stats and combat effectiveness.

By ··10 min read·Multi-source verified
1 reading this guide  

Learn how to use all Special abilities in Final Fantasy X/X-2 HD Remaster, including Aim, Bribe, Cheer, and more. Enhance your party's stats and combat effectiveness.

Walkthrough
  1. 1
    Aim (MP 0): Raises party’s accuracy. Found in Wakka's Sphere Grid section.
  2. 2
    Bribe (MP 0): Pay an enemy to relinquish items and flee. Found in Rikku's Sphere Grid section.
  3. 3
    Cheer (MP 0): Raises party’s physical strength and defense. Found in Tidus's Sphere Grid section.
  4. 4
    Copycat (MP 28): Mimic an ally’s previous action. .
  5. 5
    Doublecast (MP 0): Allows a character to use two Black Magic spells in a single turn. Found in Lulu's Sphere Grid section.
  6. 6
    Entrust (MP 8): Transfers the user’s Overdrive gauge to another ally. Found in Auron's Sphere Grid section.
  7. 7
    Flee (MP 0): Lets the party run from battle. .
  8. 8
    Focus (MP 0): Raises party’s magic and magic defense. .
  9. 9
    Guard (MP 0): Allows a character to take damage for an ally. .
  10. 10
    Jinx (MP 0): Lowers all enemies’ luck. Found in Kimahri's Sphere Grid section.
  11. 11
    Lancet (MP 0): Absorbs HP and MP from an enemy. Found in Kimahri's Sphere Grid section.
  12. 12
    Luck (MP 0): Raises party’s luck. .
  13. 13
    Pilfer Gil (MP 0): Steals gil from an enemy. .
  14. 14
    Pray (MP 0): Restores a small amount of HP to the party. Found in Yuna's Sphere Grid section.
  15. 15
    Provoke (MP 4): Draws an enemy’s attack to the user. .
  16. 16
    Quick Pockets (MP 70): Use an item with reduced recovery time. .
  17. 17
    Reflex (MP 0): Raises party’s evasion. .
  18. 18
    Sentinel (MP 0): Allows a character to guard allies while defending. .
  19. 19
    Spare Change (MP 0): Attack an enemy by tossing gil. .
  20. 20
    Steal (MP 0): Steals items from an enemy. .
  21. 21
    Threaten (MP 12): Immobilize an enemy with fear. .
  22. 22
    Use (MP 0): Use special items. .
Tips
  • Special abilities encompass a wide range of effects not fitting into other command categories, often focusing on stat manipulation or unique combat actions.
  • Abilities like Bribe, Pilfer Gil, and Steal are invaluable for acquiring items and currency from enemies.
  • Entrust can be strategically used to quickly fill an ally's Overdrive gauge for powerful attacks.
  • Provoke and Sentinel are useful for controlling enemy aggression and protecting vulnerable party members.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content