Learn how to get the Celestial Mirror and unlock the powerful Celestial Weapons in Final Fantasy X HD Remaster. Includes weapon properties and special mechanics.
Alright, let's talk about some of the most powerful weapons in Final Fantasy X: the Celestial Weapons! To even start thinking about getting these bad boys, you're going to need the Celestial Mirror. Don't worry, you can grab the Crests and Sigils needed for the weapons themselves before you have the mirror, so keep an eye out for those as you play. The quest for the mirror officially kicks off once you reach the Calm Lands.
First things first, you'll need to be able to ride chocobos in the Calm Lands. Complete the 'Wobbly Chocobo' challenge to unlock that. Once you can zip around on a chocobo, head to the big hill at the entrance of the Calm Lands. Go to the right side, and you'll find a chocobo feather. Grab it, and it'll whisk you away to Remiem Temple.
At Remiem Temple, make your way to the right side and take on the chocobo race there. You don't need to worry about opening any chests or anything fancy, just beat your opponent. Doing so will get you the Cloudy Mirror. Now, with the Cloudy Mirror in hand, it's time to head back to Macalania Woods. Find the first Save Sphere you see on the southern side of the woods. You'll spot a mother and child near a fork in the path. Chat with the mother; she'll tell you her husband is missing. If you remember the area right before you entered the Calm Lands, specifically the screen north of the four-way intersection, that's where you'll find him. Talk to him and tell him, “they were waiting over there.”
He'll head back to his family. Go back to where you found the mother and son. You'll see the child has wandered off. Talk to the mother again, and she'll mention her son ran off. Follow the crystal pathway. When you reach a three-way split, head upwards. You'll find the boy near a dead end. Talk to him, and you'll get a prompt to use the Cloudy Mirror. Do it, and bam! You'll automatically get the Celestial Mirror.
Special Properties of Celestial Weapons
These aren't just any old weapons; Celestial Weapons have some seriously cool built-in abilities. For starters, they all come with Break Damage Limit, meaning you can dish out way more than 9,999 damage. This is a lifesaver for those tough Monster Arena battles and other super-hard fights. Plus, Celestial Weapons ignore enemy defense, which is huge! While they don't have the 'Piercing' ability for armored foes, that defense-ignoring property is something you'd miss out on if you crafted your own weapons. On top of all that, each Celestial Weapon has a unique mechanic tied to the character's HP or MP, affecting their damage output:
| Character | Weapon | Special Mechanic |
| Tidus | Caladbolg | More HP for user = more damage |
| Yuna | Nirvana | More MP for user = more damage |
| Rikku | Godhand | More HP for user = more damage |
| Lulu | Onion Knight | More MP for user = more damage |
| Auron | Masamune | Less HP for user = more damage |
| Wakka | World Champion | More HP for user = more damage |
| Kimahri | Spirit Lance | More HP for user = more damage |
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