Complete Super Mario Land Part 79 walkthrough, including how to get three 1-Ups from a Super Star and find Star Coins. Unlock Special 4-Airship!
Walkthrough
- 1Jump straight over the last cracked block and onto the platform with the Dry Bones.
- 2Stomp the Dry Bones, being mindful of the Boo to your north. You can stop its pursuit by facing it.
- 3Run along the four cracked blocks ahead and jump to the fifth, then to the platform above.
- 4Move right, then north. The right brick block contains a coin; the others are empty. Be cautious of the Boos to the west and north.
- 5Move up to the platform before the cracked blocks and hit the ? Block.
- 6Grab the Super Star that spawns and defeat the two Boos.
- 7Run along the cracked blocks at full speed, defeating a third Boo and four Peepas before the invincibility wears off, earning three 1-Ups.
- 8Turn right at the corner and run to the end. Touch the red ring to make five red coins appear.
- 9Jump directly to the north-west block containing the closest red coin. Build up momentum for this jump.
- 10Grab the first red coin, jump to the next coin to your north-west, then grab the one to your south-west.
- 11Jump along the remaining blocks north-east, grab the fourth coin, then jump east to the final coin.
- 12After grabbing the final red coin, you will be rewarded with a 1-Up or a Statue Leaf if you are small or normal Mario.
- 13Jump onto the solid platform to your right and hit the Checkpoint (an auto-save point you restart from on death) Flag.
- 14Hit the brick block second from the right multiple times for coins; the others are empty.
- 15Move right, stomping the Dry Bones or dodging them.
- 16Follow the steps around and stomp the second Dry Bones.
- 17Jump north onto the cracked blocks. Move to the center line between the second and third blocks.
- 18Begin wall jumping between the left and right walls to collect coins as you ascend. Continue wall jumping until you reach the platform above.
- 19Move right and drop from the first cracked block to the ones below.
- 20Run right, jump south-east, cutting the corner to avoid the Giant Boo.
- 21Move south. You will see a Star Coin to your south-east, with another cracked block further south-east.
- 22Jump towards the Star Coin, gaining as much momentum as possible before the jump. Grab it in mid-air and land on the cracked block to your south-east. Aim the jump carefully, as you usually only get one chance.
- 23Follow the path around, with the Boo behind you. Jump up onto the solid platform to escape it.
- 24Jump up the stairs and take a running jump onto the cracked block to your east.
- 25Jump east along the blocks until you reach the Warp Box at the end and touch it to warp.
- 26Continue east, jumping along the cracked blocks. Maintain momentum, especially on small blocks, to avoid falling too far.
- 27Jump up the single block steps at the end until you are on the final step.
- 28Use your momentum from jumping to the final step to jump off its right edge, getting as much air as possible.
- 29Jump to the top of the Goal Pole to collect a 1-Up.
Special 4-Airship Unlocking:
Walkthrough
- 1Jump right and grab the four coins in the indent in the north-east corner.
- 2Move south then east, dropping to the area with two brick blocks. These blocks contain nothing.
- 3Continue right until you reach the Warp Pipe at the end and enter it.
- 4Inside the ship, a Hammer Bro. and two Boomerang Bros. will appear. Dodge their projectiles.
- 5Stomp the Hammer Bro. Immediately run left to get out of range of the right Boomerang Bro.
- 6Dodge the left Boomerang Bro.'s next boomerang and stomp it before it jumps.
- 7The right Boomerang Bro. will jump to the south-east corner. Run over, dodge its boomerang, and stomp it. Remember boomerangs return.
- 8Grab the Boomerang Flower it drops.
- 9Run to the north edge of the room and enter the Warp Pipe.
- 10You will emerge outside the Airship with a Hammer Bro. throwing hammers. Move out of range immediately.
- 11Be careful of the Blokkablok and wait for the Hammer Bro. to jump over to you.
- 12When the Hammer Bro. jumps, stomp him. Unless you are willing to risk taking damage, leave the Blokkablok alone.
Tips
- In Part 79, hitting the Large ? Block can be dangerous; jump straight over the last cracked block to reach the platform safely.
- Facing a Boo will stop its pursuit in Super Mario Land Part 79.
- To get the three 1-Ups in Part 79, grab the Super Star and run along the cracked blocks, defeating enemies before the invincibility wears off.
- Building momentum is crucial for the red coin jumps in Super Mario Land Part 79.
- The Star Coin in Super Mario Land Part 79 requires a precise jump with maximum momentum.
- In Special 4-Airship, the screen does not continuously move, allowing you to take your time within the set time limit.
- When fighting the Boomerang Bros. inside the ship, be aware that their boomerangs return.
- After defeating the Boomerang Bros., you get a Boomerang Flower.
- Be cautious of the Blokkablok in Super Mario Land Special 4-Airship.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content