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Part 73
Super Mario Land

Part 73

Complete Part 73 of Super Mario Land, including Special 3-5, Beat Platforms, and all three Star Coins.

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Complete Part 73 of Super Mario Land, including Special 3-5, Beat Platforms, and all three Star Coins.

Walkthrough
  1. 1
    Jump onto the Pole 'n' Chain when it swings over Donut Blocks.
  2. 2
    Jump to the next set of Donut Blocks as the pole swings under.
  3. 3
    Let the next Pole 'n' Chain swing under, then jump from the right side of the Donut Blocks onto the Goal Pole for a 1-Up.
  4. 4
    Enter Special 3-5, where coloured platforms (referred to as Beat Platforms) appear and disappear to the beat of the music. The music is in 3/4 timing, with the sequence repeating every bar: Beat 1 (Blue On, Red Off), Beat 2 (Blue Off, Yellow On), Beat 3 (Yellow Off, Red On).
  5. 5
    Run north-east and jump up the stairs to the first set of Beat Platforms. Anticipate the blue platform appearing and jump onto it. Jump just before the next beat to land on the next platform after the beat. Repeat for the next platform, then jump to the wooden platform on the other side. This is the general approach for all Beat Platform sets.
  6. 6
    Continue on and encounter a Wallop. Stay to one side, jump to make it jump, and quickly run around it as it recovers. Jump along the next set of Beat Platforms to the platform above.
  7. 7
    Defeat two Prongos by luring them into diving, then stomping their underside. Hit the left and right ? Blocks for a coin each; avoid the middle one as it contains a Poison Mushroom. Continue to the next platform.
  8. 8
    Encounter another Wallop. Move up, jump, and run around it as it recovers. Do not try to get onto the platform above the door; proceed through the door.
  9. 9
    Star Coin Alert! #1: Near the door you just came through, you'll see the shadow of a Star Coin. Let the Wallop walk under it. Stay near the Wallop and jump to make it jump. When it lands and is recovering, jump on top of it. From there, jump up and grab the Star Coin. Jump back down and continue down the path.
  10. 10
    The Wallop will follow you. Stop before the next Beat Platform, jump to make the Wallop jump, timing it so the Blue Platform appears soon after. Run and jump onto the Beat Platform. Jump along the Beat Platform to the other side. For the next Beat Platform set (back to front), jump straight to the yellow Beat Platform when it appears, then straight to the wooden platform at the top. The platform above the next door contains nothing; enter the door.
  11. 11
    Star Coin Alert! #2: Outside, hit the Checkpoint (an auto-save point you restart from on death) Flag. To approach the next Beat Platforms, jump straight to the yellow platform when it appears. Jump onto the platform with the Star Coin, grab it, and jump straight to the other side before the platform disappears. Continue on.
  12. 12
    Move to the gap with a Wallop on the other side. Jump to make it jump, run to the side, and jump across the platform past the Wallop. Repeat for the next Wallop. Move down the path to a set of Beat Platforms. Follow them normally. The red platform being above the blue one means you cannot jump too early, or you will hit the red platform.
  13. 13
    Continue to a couple of Spikebars rotating around Beat Platforms. For the first set, follow the Beat Platform set normally, but make one jump clear the Spikebar. When you reach the wooden platform, stop and wait, being aware of both Spikebars.
  14. 14
    Star Coin Alert! #3: This Star Coin is above the block from which the northern Spikebars protrude. Take a running jump from the wooden platform between both sets of Beat Platforms, grab the Star Coin, and land on the block. Turning 3D on would help judge the jump. A Tanooki Suit would also help, allowing you to hover down and adjust your target to land on the block.
Tips
  • Turn on the music for Special 3-5 to help time your jumps on the Beat Platforms.
  • When facing Prongos, defeat them one at a time.
  • The platform above the door in the first section and the platform above the door after collecting Star Coin #2 do not contain any items.
  • Turning 3D on or using a Tanooki Suit can help with the difficult jump for Star Coin #3.

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