Skip to content
Part 17
Super Mario Land

Part 17

Complete Part 17 of Super Mario Land with our detailed walkthrough. Learn how to defeat Boom Boom, find all Star Coins, and reach the Goal Pole.

By ···10 min read·Multi-source verified
1 reading this guide  

Complete Part 17 of Super Mario Land with our detailed walkthrough. Learn how to defeat Boom Boom, find all Star Coins, and reach the Goal Pole.

Walkthrough
  1. 1
    Jump down onto the ledge below and hit the Roulette Block.
  2. 2
    Continue right and hit the Warp Box. Be quick as the screen scrolls constantly.
  3. 3
    You'll be warped back. Continue on, dodging the Bill Blasters.
  4. 4
    Jump up onto the roof at the back of the ship.
  5. 5
    Take a run-up and jump to the next ship. Hit the Large ? Block.
  6. 6
    Star Coin Alert! #2: The Rocky Wrench to the right of the Large ? Block must be stomped before it hides. The Star Coin is north and above the Rocky Wrench. Wall jump off the wall behind it and up through the Star Coin.
  7. 7
    Dodge the next two Tanooki Bill Blasters (Bullet Bills with tails).
  8. 8
    Jump over them and continue to the Warp Pipe.
  9. 9
    Star Coin Alert! #3: Before entering the Warp Pipe, move to the right edge of the ship. Jump underneath and grab the Star Coin and other coins.
  10. 10
    Move back up to the Warp Pipe.
  11. 11
    1-Up: An invisible ? Block containing a 1-Up is located just to the right of the bottom-right corner of the platform with the Warp Pipe. Jump underneath it.
  12. 12
    There is another invisible ? Block just north of it containing a coin.
  13. 13
    Enter the Warp Pipe.
  14. 14
    You'll enter a room where Boom Boom appears.
  15. 15
    Dodge Boom Boom's spins until he gets dizzy and stops.
  16. 16
    Stomp him when he is stunned. He takes three stomps to defeat.
  17. 17
    After being stomped, he retreats into his shell and bounces off walls. Predict his path and jump out of the way.
  18. 18
    Repeat the dizzy/stomp process twice more to defeat him.
  19. 19
    Collect all the coins and enter the Warp Pipe.
  20. 20
    You'll grab a Green Clock.
  21. 21
    Follow the trail of coins up to the left side of the ship.
  22. 22
    Walk onto the piece of wood jutting out from the left side.
  23. 23
    At the end of it is a 1-Up.
  24. 24
    Go back and continue up to the final step.
  25. 25
    Take a run-up and jump off into the Goal Pole. Reaching the top of the Goal Pole gets a 1-Up.
Tips
  • The Roulette Block's items are generally useful for this level.
  • Be quick throughout this area as the screen scrolls constantly.
  • You can stomp the top of Boom Boom's shell when he is bouncing off walls, but it does not damage him.
Course Clear! WORLD 2 CLEAR!

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content