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Part 22
Super Mario Land

Part 22

Super Mario Land Part 22 walkthrough covering Star Coins and World 3-Airship secrets, including Fire Flower location.

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Super Mario Land Part 22 walkthrough covering Star Coins and World 3-Airship secrets, including Fire Flower location.

Walkthrough
  1. 1
    In Part 22, jump onto the Donut Block and time your jump to air-stomp the Para-Biddybud while grabbing Star Coin Alert #2. Press 'A' as you hit the coin to jump high enough to reach the platform on the right. If you miss, you must restart the level.
  2. 2
    Hit the Warp Box on the platform.
  3. 3
    Upon warping, hit the Checkpoint (an auto-save point you restart from on death) Flag (a marker that saves your progress).
  4. 4
    Continue north as the screen scrolls in that direction. Avoid breaking brick blocks for coins or stomping Para-Biddybuds to save time.
  5. 5
    The brick block second from the right ahead contains a coin, and the one to its left contains more, but you won't have time to collect them all.
  6. 6
    Continue jumping over gaps and stomping Para-Biddybuds.
  7. 7
    Both ? Blocks contain coins, with the right one offering several.
  8. 8
    Jump onto the moving platform that travels south.
  9. 9
    To get Star Coin Alert #3, if you do not have a Tanooki Suit (an item that allows you to hover), wait for a small part of the platform to be underneath the coin and time your jump to land on it. If you have the Tanooki Suit, jump from the right of the coin and immediately hover back to the platform.
  10. 10
    Continue following the moving platform north until you reach the Warp Box and hit it.
  11. 11
    After warping, run right and jump up the platforms to the top one.
  12. 12
    Get a running start and jump off the right edge onto the top of the Goal Pole for a 1-Up (an extra life). If you are too slow, the top two platforms will have moved too far left to reach the Goal Pole.
  13. 13
    Proceed to World 3-Airship. The screen does not scroll, giving you ample time.
  14. 14
    Move north, stomp the Bob-Omb, and knock it off the edge. Break the crates for two coins.
  15. 15
    Be careful of rotating Spiked Stakes that shoot towards you.
  16. 16
    Jump diagonally right over the Donut Block.
  17. 17
    Knock the next Bob-Omb off the edge before it explodes.
  18. 18
    To get Star Coin Alert #1, let the Spiked Stake shoot out. As soon as it moves back, run north-west, jumping a small gap to land on the platform with the Star Coin. Jump up and grab it.
  19. 19
    Wait for the Spiked Stake to slide back, then run directly right over the Donut Block onto the next edge.
  20. 20
    Hit the ? Block for a coin.
  21. 21
    As the next Spiked Stake on your right moves back, charge north along the path and onto the platform at the far end on your right before it shoots out again.
  22. 22
    On the platform to your right, a turret shoots Spiked Balls that break through crates. Run to the end, jumping over Spiked Balls.
  23. 23
    Continue right to find four crates on an edge behind a lip. Two Spiked Ball Turrets are on the platform above.
  24. 24
    Stand in front of the crates to lure the turrets into shooting Spiked Balls at them, clearing a path.
  25. 25
    Jump onto the platform above, dodging Spiked Balls. Run left of the first turret, then jump over the Spiked Ball from the second turret and jump right to dodge it. Jump onto the path on your right to get out of range.
  26. 26
    Continue up to the large platform and hit the Checkpoint Flag.
  27. 27
    You can look through the Binoculars to the north to see the Star Coin amidst Spiked Stakes.
  28. 28
    Continue right and drop onto the platform, ensuring the Spiked Stake is not about to hit you.
  29. 29
    Dodge or kick two Bob-Ombs off the edge.
  30. 30
    The left crate of the last two contains a Fire Flower. It is recommended to keep Tanooki Mario for this level if you have him.
  31. 31
    As the Spiked Stake begins to retreat, move up the Donut Blocks on your left.
  32. 32
    Time your movement so that when you reach the top of the Donut Blocks, the Spiked Stake retreats enough to allow you to run forward down the platform.
  33. 33
    Jump onto the platform on your right at the end of it.
Tips
  • Restarting the level is necessary if you miss Star Coin Alert #2 on your first attempt.
  • Prioritize speed in Part 22 by skipping optional coins and enemies.
  • If you have the Tanooki Suit, it makes acquiring Star Coin Alert #3 easier.
  • Consider keeping Tanooki Mario for World 3-Airship for an advantage.

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