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| LARS ALEXANDERSSON |
Tekken 7

| LARS ALEXANDERSSON |

Master Lars Alexandersson's moveset in Tekken 7. Explore his grappling techniques like Rhinoceros and Apocalypse, and combat moves such as Delta Fist and Rushing Current.

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Master Lars Alexandersson's moveset in Tekken 7. Explore his grappling techniques like Rhinoceros and Apocalypse, and combat moves such as Delta Fist and Rushing Current.

This guide details the grappling and combat techniques for Lars Alexandersson in Tekken 7.

GRAPPLING TECHNIQUES

PositionCommandThrow NameEscapeComments
Front(1+3)_(f+1+3)Rhinoceros1_2
Front(2+4)_(f+2+4)Close Thunder1_2
Frontu/f+1+2Apocalypse1+2
Frontu/f+3+4 *Hold 3+4*Avalanche-
Front(WR+2+4)_(DE 2+3)S.H.B1+2
Left(1+3)_(2+4)Critical Knee1
Right(1+3)_(2+4)Euthanizer2
Back(1+3)_(2+4)Dynamite Shrinkage-
Air(WR+2+4)_(DE 2+3)Rejection-

COMBAT TECHNIQUES

CommandMove NameLevelSUFBFHFComments
1Delta Fisth10 /1 /8
1,1Delta Twinhm10 /-8 /0
1,1>1Delta Cutterhmm10 /-14 /KD
1,2Delta Twinhh10 /-1 /7
1,4Region AttackhL10 /-12 /1
f+1Flash Reachh13 /-5 /6
f+1,2Flash Claw, (SE)hm13 /-5 /6
B(SE) Cancel---- /-8 /3
f+1,2,3FLASH OUT, (DE)hmm13 /-5 /KDSTc
B(DE) Cancel---- /-12 /KD
b+1Chevron Slashm15 /-9 /4S!, H
d/f+1Alert Jabm13 /-1 /5
d/b+1Arc AlertL17 /-12 /-1
d/b+1,3Arc CombinationLh17 /-12 /-1
D/B_D_D/FStand Spin---- /-10 /1#1
WS+1Streamerm15 /-12 /JGJG
D/F_F(SE) Slide---- /-- /JG#2
1+2LIGHTNING UPPER HOOKm20 /-22 /KDRA
f+1+2Rushing Currentm15 /-13 /STST
f,f+1+2Elbow Coronam16 /-9 /KDSS!c
d+1+2Ground BatteryL24 /-20 /KD
b+1+2WINDOW LIGERmm21 /-11 /6S!, H
d/f+1+2X-RAY SHOTm25 /-12 /KDPC
FC,d/f+1+2Summer Circle Beretll18 /-12 /1
d/b+1+2Imaginary Numberm26 /-14 /5STc
f+1+4Power Slugm13 /-18 /KD
2Right Straighth10 /0 /8
2,1Suratsushi Fistshm10 /-5 /6
2,1,3MIDKICKhmm10 /-12 /KDSTc
2,1,4Highkickhmh10 /-7 /KDS!
f+2Charge Fisth12 /-6 /3
f+2,1Charge Factor, (SE)hh12 /-5 /6
f+2,4Death Maskhh12 /-12 /KD
f,f+2Surge Burstingm21 /-13 /JGJG
D/F_F(SE) Slide---- /-- /--#2
f,b+2Shockerm14 /-12 /0
f,b+2,1SYSTEM SHOCKmm14 /-18 /JGJG
d+2Takutei Fistm18 /0 /8
DFULL CROUCH---- /-- /--
b+2Gill Bar Mashm16 /-7 /4
b+2,1Mashed Fistmm16 /-10 /4
b+2,3Gilbert Cannonmh16 /-8 /KD
d/f+2Flusherm16 /-8 /3
d/f+2,1FLUSHING DRIVEmm16 /-14 /KDS!
d/b+2Bead Shotm15 /-8 /3
F(SE)---- /-5 /6
d/b+2,1Weaving Beadmm15 /-8 /6
d/b+2,3Straight Beadmm15 /-13 /0
*Hold 3*Power Beadmm15 /8 /KD
WS+2Lightning Starterm13 /-8 /3
D/F_F(SE)---- /-5 /6
D/B_D(DE)---- /-12 /-1
WS+2,1PLY CUTTERmm13 /-12 /5JGc
FC,d/f+2POWER SPIKEm15 /-8 /5STc
SS+2Shockwavem16 /-7 /KD
3Kickstarth15 /-10 /7
D/B_D_D/FStand Spin---- /-10 /7#1
f+3(DE) Stance---- /-- /--
f,f+3Electric Shockm18 /-8 /KD
d+3Tesla KickL15 /-14 /3
d+3,1Tesla Gravity ShotLhh15 /-7 /4
b+3Impulse Kickm17 /-12 /4
F(SE)---- /-5 /11
b+3,4IMPLUSE BOOTmh17 /-8 /KDS!
d/f+3Outpost Kickm16 /-7 /3
D/B_D_D/F(DE)---- /-4 /6
d/f+3,3Post Footmm16 /-15 /KD
(u/b_u_u/f)+3Trigger DOSmm16 /-26 /JGJG, #7
WS+3Tower Cannonh20 /7 /KD
d+3+4Stacking StompL22 /-14 /KD#4
*Hold 3+4*,F(SE)---- /-- /--
f,f+3+4Double ActionLL19 /-16 /0
(u/b_u_u/f)+3+4Avalanche---- /-- /--
*Hold 3+4*Avalanche Throwh-- /-- /--
(u/b_u_u/f)+3+4,1Arc SweepL23 /-13 /3
(u/b_u_u/f)+3+4,4Knee Sliderm17 /-8 /8#5
WR+

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