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| CLAUDIO SERAFINO |
Tekken 7

| CLAUDIO SERAFINO |

Master Claudio Serafino's moveset in Tekken 7. Explore his grappling techniques, combat moves, command lists, and special properties to dominate the battlefield.

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Master Claudio Serafino's moveset in Tekken 7. Explore his grappling techniques, combat moves, command lists, and special properties to dominate the battlefield.

Claudio Serafino's Grappling Techniques:

Position Command Throw Name Escape Comments
Front (1+3)_(f+1+3) Punishment 1_2
Front (2+4)_(f+2+4) Roche Limit 1_2
Front f,f+3+4 Grad 1
Left (1+3)_(2+4) Avalanche Slow 1
Right (1+3)_(2+4) Void Play 2
Back (1+3)_(2+4) Sudden Shade -

Claudio Serafino's Combat Techniques:

Command Move Name Level SUF BF HF Comments
1 Jabber h 10 1 8
1,2 Ash Wipe hh 10 -1 6
1,3 High-Low hl 10 -12 -1
d+1 Gran Slick m 17 -8 2
d+1,2 Gran Sanctions mm 17 -9 4 S!
b+1 Storm Vanish m 18 -5 KD S!, H
d/f+1 Bruiser m 15 -2 9
d/f+1,2 Sky Arc mm 15 -15 JG JG
WS+1 Dignity Fist m 12 -4 7
WS+1,1 Dignity Shock mh 12 -12 9
WS+1,2 Axino mm 12 -9 4 S!
1+2 Crimson Delta m 17 -14 2
1+2 Edge Throw -- -- -- 0 #1
f+2 Plant Throw, (STB) -- -- -- KD
f+1+2 Cross String m 16 -18 -7
f+1+2,1+2 Cross Grave mm 16 -14 KD
f,f+1+2 Orbit Slice, (STB) m 17 -8 KD #2
b+1+2 Judgement Claw m 22 -13 KD PC
(d_BT)+1+2 Superubia m 13 -18 KD
d/f+1+2 Spectral Arrow m 20 -22 KD RA
d/b+1+2 Galaxy Impact Burst mm 21 -4 KD
2 Judgement Fist h 12 -3 3
2,1 Judgement Cross hm 12 -6 5
2,1,2 Judgement Screw hmm 12 -13 KD S!, SSc!
f+2 Single Pane h 12 0 6
f+2,1 Duality Pane hm 12 -10 6
f+2,1,1+2 Trinity Pane hmm 12 -18 KD
f+2,2 Shin Crisis, (STB) hm 12 -26 KD S!, #2
(f,f)_(FC,d/f)+2 Single Gun m 14 -18 -7
(f,f)_(FC,d/f)+2,2 Dual Gun, (STB) mh 14 -2 KD #2
(f,f)_(FC,d/f)+2,1+2 Final Judge mm 14 -13 KD WB
b+2 Sky Rivuoru, (STB) h 14 -9 KD #2
d+2 Gravity Point L 20 -12 -1
d+2,2 Gravity Zone LL 20 -12 0
d/f+2 Disturb Fist m 14 -13 5 STc
(d/b)_FC+2 Single Claw Sm 11 -4 7
(d/b)_FC+2,1 Twin Claw Smm 11 -13 3
(u/b_u_u/f)+2 Meteor Slash m 25 -3 KD
WS+2 Sylvia, (STB) m 15 -14 JG JG, #2
WR+2 Ira, (STB) h 13 7 KD #2
f+3 Holy Edge h 18 0 15 S!,H,SSc!
b+3 Intense Core m 13 -4 7
b+3>3 Crescent Heel mm 13 -12 7 JGc
d/f+3 Dispel Curse m 14 -7 6
d/f+3,1 Dispel Magic mm 14 -12 KD
d/f+3,2 Dispel Shot mh 14 -2 4
d/b+3 Akedia L 24 -15 3 JGc
(u/b_u_u/f)+3 Grand End Nova m 23 2 7
WS+3 Wind Lance m 16 -8 KD
3+4 Rolling Sphere M 24 -10 KD
f+3+4 Over Squall h 17 2 KD H
b+3+4 Eternal Moon m 29 -14 KD H, WB
u/f+3+4 Pollux mm 20 -11 KD
4 Ska Kick h 12 -8 3 JGc
4,3 Ska Rain hh 12 0 15 S!,H,SSc!
f+4 Abyss Break m 22 4 4
f,f+4 Invie Deer m 15 -5 KD
b+4 Light Ray m 17 -14 -3 H
b+4,1 Light Spin mh 17 -8 13 S!, SSc!
b+4,2 Shining Ray, (STB) mm 17 -12 KD #2
F Angel Dash, (STB) -- -- 7 KD RD
b+4,3 Shaft Ray mh 17 -12 -4 H
b+4,3,2 Awaritia mhm 17 -13 KD H
d/b+4 LaGrange Kick l 15 -13 -2
d/b+4,3 LaGrange Needle lh 15 -11 0
(u/b_u_u/f)+4 Sky End Nova m 15 -13 JG JG
SS+4 Luxuria L 20 -12 6
b+2+3 Big Bang Ub 72 -- KD
b,b~u/b Twisting Jumpkick m 36 0 KD AW
2,1,3,1,4,3,2,4,3,2 Tenstring mmmmlhmmhm

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