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| ARMOR KING |
Tekken 7

| ARMOR KING |

Master Armor King's grappling techniques in Tekken 7. Learn commands and escapes for throws like Steiner Screwdriver, DDT, and Hades Drop.

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Master Armor King's grappling techniques in Tekken 7. Learn commands and escapes for throws like Steiner Screwdriver, DDT, and Hades Drop.

Front Grappling Techniques:

  • Coconut Crush: Command (1+3)_(f+1+3), Escape 1 or 2.
  • Brain Buster: Command (2+4)_(f+2+4), Escape 1 or 2.
  • Steiner Screwdriver: Command d,d,d+1+2, No escape listed.
  • DDT: Command d/b,d/b+1+2, Escape 1+2. This is #1.
  • Hades Drop: Command QCB+1+2, Escape 1+2.
  • Armlock Swing: Command f,HCF+1, Escape 1. This is #2.
  • Armor King Driver: Command FC,d/b,d,d/b+1+2, Escape 1+2.
  • Triple Headbutt: Command d/f+2+3, Escape 2.
  • Frankensteiner: Command *Close* d/f+3+4, No escape listed. This is #3.
  • Tombstone Piledriver: Command d/b,f+2+4, Escape 2.
  • Shining Wizard: Command WR+2+4, Escape 1+2. This is #4.
  • Scoop Driver: Command d+1+3, Escape 1. This is #5.
  • Hopping Leglock: Command d+2+4, Escape 2. This is #5.
  • Choke Sleeper: Command f,N,d,d/f+(1+4)_(2+3), Escape 1 or 2.
  • Full Nelson Suplex: Command 2+4,1+2,1+2, Escape 1.
  • Waist Lock Sleeper: Command 3+4,3+4,1+2, Escape 2.
  • Leg Muffler: Command 3,4,1+2,3+4, Escape 2.
  • Back Punches: Command 1,1,1+2, Escape 1.
  • Headlock Flip: Command 2,1,1+2, Escape 1+2.
  • Donkey Punches: Command 3+4,2,1,1,1+2, Escape 2.
  • Choke Cracker: Command 4,3,3+4,1+2, Escape 1.

Side Grappling Techniques:

  • Left - Death Valley Bomb: Command (1+3)_(2+4), Escape 1.
  • Right - Vertical Reverse DDT: Command (1+3)_(2+4), Escape 2.

Back Grappling Technique:

  • Reverse DDT: Command (1+3)_(2+4), No escape listed.

Air Grappling Techniques:

  • Muscle Driver: Command f,HCF+1, No escape listed.
  • Running Cross Bomb: Command WR+2+4, No escape listed.
Tips
  • Pay close attention to the directional inputs and button combinations for each throw.
  • Note the specific escape inputs required, as failing to input the correct escape will result in taking damage.
  • Some throws have specific requirements like being in close range or in the air.

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