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Part 44
Unreal Tournament

Part 44

Detailed walkthrough for Part 44 of Unreal Tournament, covering map control, item locations, and strategies for DM-SHRAPNEL and Tempest maps.

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Detailed walkthrough for Part 44 of Unreal Tournament, covering map control, item locations, and strategies for DM-SHRAPNEL and Tempest maps.

This guide covers parts of the Unreal Tournament walkthrough, focusing on two maps: Tempest and DM-SHRAPNEL. It details item locations, map control strategies, and tips for effective gameplay.

Map: Tempest

Item Locations:

  • Slime Gun and Shock Ammo: Located in the corner room with the lift.
  • Body Armour: In the corner room with the lift and the ripper.
  • Shield-belt: On a high ledge in the dimly lit room with ramps.
  • UDamage: On a ceiling beam in the ramp room, above the shock rifle.
  • Jump Boots: In the alcove under the flak cannon and sniper rifle.

Controlling the Map:

  • Prioritize using the Shock Rifle, especially since Tempest has two.
  • Stay in elevated positions to utilize the z-axis and mobility bonus from Jump Boots.
  • Collect vials frequently to maintain health.
  • The area around the minigun is a good hub, offering weapons, armor, health, ammo, and escape routes via lifts.
  • Use specific jumps to reach the sniper rifle and rocket-launcher more quickly.
  • Monitor the shield-belt and time its respawn. The belt room can be a camping spot, but beware of hammer-jumping enemies.
  • Avoid the central ramp room for extended combat due to multiple entrances.

Miscellaneous Tips:

  • Bots can hammer to the belt and UDamage; pressure them if they are vulnerable.
  • The rocket-launcher is in an outer corner of the lower level of the shield-belt room.
  • Use alt-hammer and boots to jump through the ceiling hole above the sniper rifle for an escape route, especially useful in Last Man Standing (LMS) games.
  • An alt-hammer-boot-jump can also reach the minigun ledge from the lift room floor.

Map: DM-SHRAPNEL

Overview:

DM-SHRAPNEL, originally a burnt-out factory, is nicknamed for its hazardous environment. It's considered a significant bottleneck in the DM ladder.

  • Frag Limit: 25
  • Opponents: 5
  • Best Weapon: Shock Rifle

Powerups / Armour:

  • Shield-belt: On an overhead platform in the room with diagonal beams.
  • UDamage: On the wing-shaped bridge.

Controlling the Map:

  • Camping and spamming are recommended strategies due to the map's difficulty for fair combat.
  • Control the shield-belt; time its 54-second respawn.
  • The best camping spot is near the shock rifle, which is far from the belt.
  • Learn the fastest route between the belt and the shock rifle (via the high corridor).
  • A recommended route: from the belt, take the back-right corridor, collect vials on the beam, pass the flak cannon, and drop to the shock rifle via a small lift, collecting ammo packs.
  • In the shock rifle area, collect thigh pads and health packs. Spam the doorway to defend against bots.
  • Health packs and vials can act as bait for bots.
  • Retrace steps to collect respawned vials and health packs.
  • This strategy helps control both armor spawns.
  • The UDamage is in the central room with the big ramp.
  • The pulse rifle is mentioned but its location is not detailed.

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