Master DM-Grinder in Unreal Tournament! Learn map control, weapon locations, secrets, and strategies for this brutal Liandri smelting facility.
Walkthrough
- 1Map Layout: Imagine the map divided into quadrants:
- 2North-West: Ripper, Thigh Pads (curving ledge)
- 3South-West: Rocket Launcher (lava glow)
- 4South-East: Shock Rifle (shadows on floor)
- 5North-East: Flak Cannon, Body Armour (high windows)
- 6Key Areas: The central passageway contains the minigun. Higher ramps connect to the southern quadrants, with the bio rifle at the highest point.
- 7Controlling the Map: The most effective strategy is to control the area around the Flak Cannon, Body Armour, Pulse Rifle, and Shock Rifle in the southern quadrants. This zone contains essential weapons, health packs, and vials.
- 8Movement: Use the lift bottleneck for easy kills. Drop from high to low and use hammer-jumps (tap your hammer-jump bind while holding left or right) to ascend from low to high areas, like the armour platform to the pulse rifle.
- 9Bot Behavior: Bots will often approach the armour from the south-east hallway with the lift.
- 10Weapon Importance: Controlling the Shock Rifle significantly reduces bot offense. The UDamage is located above the armour, near the pulse rifle, and should be taken to deny it to bots.
- 11Redeemer Bug: A common bug causes players and bots to spawn outside the temple. If the Redeemer is available at the bottom of the pond, grab it and use it in the central chamber for a potential MONSTER-KILL.
- 12Secret: Find the small pool above the waterfall, up the ramp from the teleporter. Hammer-jump from the wooden planks to the cliff top for two sniper ammo packs. From the cliffs, you can drop to the front door surround and then to the shock rifle platform, or reach a hole in the ceiling with green beams. This hole allows you to drop spam on opponents in the entrance hall.
- 13Spawn Camping (Outside): If you spawn outside, you can quickly return to the shock rifle level by jumping onto the side of the door surround, facing a torch, and hammer-jumping to a high wall opening. This bypasses the entrance hallway and central chamber. The two health packs near the teleporter can quickly restore health.
- 14Entrance Hallway: The green stairs in the entrance hallway can also be used for hammer-jumps to the shock rifle level.
- 15Central Chamber: Avoid the central chamber as much as possible; it is a death trap.
Tips
- The map is designed for fast-paced 'seek and destroy' action, with four combatants being ideal.
- The UDamage is somewhat superfluous with this strategy but take it to deny bots.
- Hammer-jumping is key for quick vertical movement.
- The map has a bug where players often spawn outside, which can be exploited for Redeemer grabs or quick access to the shock rifle level.
- Stay out of the central chamber.
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