Master the Diablo IV Rogue Beta with our Shadow Flurry build guide. Learn about essential abilities, specializations like Combo Points, and legendary aspects for maximum damage.
The Rogue class in Diablo IV offers several distinct build paths, including Imbuement, Flurry, Twisting Blades, Barrage, Penetrating Shot, and Trap builds. Progression through ability tiers requires spending skill points strategically. Specializations, unlocked at level 15, significantly influence your build. Gear choices, particularly Aspects found in dungeons or extracted from items, are also crucial.
This guide focuses on the Shadow Flurry build for the Rogue in Diablo IV's beta. Due to beta limitations, skill points are distributed across various ability trees to unlock higher tiers.
Abilities
Basic
Basic Skills are always available and generate Combo Points.
- Invigorating Strike: Melee attack that generates 1 Combo Point, deals damage, and increases Energy Regeneration by 20% for 3 seconds. (1 Point)
Core
Core Skills consume Energy for powerful attacks.
- Flurry: Unleashes a flurry of stabs and slashes, hitting enemies 4 times for significant damage. Damage and Attack Speed increase with Combo Points (1-3 points). (1 Point, 25 Energy Cost)
Agility
Agility Skills enhance mobility.
- Dash: Dash forward and slash enemies. (1 Point, 2 Charges, 9-second Cooldown per charge)
- Weapon Mastery (Passive): Grants bonuses based on weapon type: Daggers increase damage to Healthy enemies (15%), Swords increase damage (9%), Bows increase damage to Vulnerable enemies (12%), Crossbows increase Critical Strike Damage (15%). (3 Points)
Subterfuge
Subterfuge Skills use trickery to debilitate enemies.
- Smoke Grenade: Throws a grenade that dazes enemies. (1 Point, 15-second Cooldown)
- Exploit (Passive): Increases damage dealt to Healthy and Injured enemies by 18%. (3 Points)
Imbuement
Imbuement Skills infuse attacks with elemental effects.
- Shadow Imbuement: Imbues weapons with shadows. Your next 2 Imbueable Skills deal Shadow damage and infect enemies for 6 seconds. Infected enemies explode on death. (1 Point, 9-second Cooldown)
- Precise Imbuement (Passive): Imbued Skills gain 15% increased Critical Strike Chance. (1 Point)
Ultimate
Ultimate Skills are powerful, game-changing abilities.
- Death Trap: Places a trap that deals damage to enemies within its area after arming. (1 Point, 50-second Cooldown)
Specialization
Specializations unlock at level 15 and significantly impact your build. The available specializations are:
- Combo Points: Use Basic Skills to generate up to three Combo Points, which are spent by Core Skills for increased damage. This build utilizes Combo Points for its extra damage output.
- Inner Sight: Marks random enemies. Attacking them fills a gauge; when full, grants 4 seconds of unlimited Energy.
- Preparation: Not available in the beta.
Rogue Legendaries and Aspects
Aspects can be obtained by extracting them from Legendary equipment or by completing specific dungeons. These Aspects can then be imprinted onto your equipment via the Occultist in Kyovashad.
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