Learn the best strategies to defeat Elias, the Fallen Horadrim, in Act V of Diablo IV. Master his attacks and overcome this challenging boss fight.
Alright, so you've made it to the end of Act V in Diablo IV and it's time for the final showdown with Elias, the Fallen Horadrim. You'll find yourself in the Foul Undercrypts Dungeon for this one. Don't worry, it's not as complicated as it sounds, and I'll walk you through it.
Stats / Weaknesses:
- Elias uses different attacks than his Act 3 encounter.
- The battlefield is open, giving you plenty of room to maneuver.
Phases:
- Phase 1: Initial Assault
Elias starts with his basic attacks. Focus on learning his patterns and avoiding damage. - Phase 2: Shockwave Onslaught
After you deplete his health past the first threshold, Elias will begin using Blood Shockwaves. These have clear AoE markers on the ground, making them easier to avoid initially. - Phase 3: Desperation
As Elias gets closer to death, his Blood Shockwaves become more frequent and cover most of the floor. You'll need to be precise in finding the small safe zones.
Strategy:
- Homing Projectiles: Elias will constantly launch these from his staff. While one projectile won't do much, a barrage can add up. Just keep dodging around the arena until they dissipate.
- Blood Spawn: Keep an eye out for red circles appearing on the ground. Standing in these doesn't hurt you directly, but they summon adds (smaller enemies). It's crucial to take these adds down quickly before they overwhelm you, so you can get back to focusing on Elias.
- Blood Shockwave: This attack starts after you break Elias's first health threshold. You'll see a large AoE marker on the ground before it hits. Dodge out of it immediately. As the fight progresses and Elias gets weaker, these shockwaves will cover almost the entire arena, leaving only small safe spots. Pay close attention to the ground to find these gaps.
- General Combat Tips: Don't get too greedy with your attacks. Hit Elias a few times, then back off. Save your dodge ability for when those Homing Projectiles are closing in, or when you need to quickly reposition away from a shockwave. Always prioritize clearing out the summoned adds before they become a problem.
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