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Diablo

Diablo

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Welcome to the dark, gothic world of Diablo, a seminal action RPG from Blizzard North. You'll delve into the treacherous depths beneath the town of Tristram, battling hordes of demons, collecting powerful loot, and leveling up your chosen class. It's a game about exploration, resource management, and mastering challenging combat encounters, perfect for anyone who enjoys a dark fantasy setting and deep character progression.

This guide is your companion through the horrors of Diablo. We'll help you navigate the labyrinthine dungeons, uncover secrets, and prepare you for iconic boss fights like The Butcher and the ultimate confrontation with Diablo himself. Whether you're aiming for efficient gold farming, mastering your character's larianement, or just trying to survive the perilous journey on PC or PlayStation, we've got the expert tips you need.

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Compare Diablo's PC vs. PS1 versions, learn PS1 controls, and understand game mechanics like classes, towns, and quests in this comprehensive guide.

Hey there! So you're diving into Diablo on the PlayStation? Awesome choice! This guide is here to help you get the hang of it, especially if you're coming from the PC version or just starting out. We'll cover the key differences between the PC and PS1 versions, break down the controls so you know exactly what button does what, and give you the lowdown on towns, quests, and the different character classes you can play.

Diablo PC vs. PS1 Differences:

PC PS1
Easier point and click interface Faster joy-pad based controls
Up to four players using one console each Up to two players using the same console
Cheap, hack-prone saves Costly, hack-immune saves
Automatic, non-transferable saves Manual, transferable saves
Ability to move on without a teammate's consent Ability to pause the entire game
All links to the labyrinth below are opened Level skip feature in pause mode
Better graphics, better sound Better gameplay
Useful unique items may be carried on to a different game while the useless ones may be sold for 1/4 the price All unique items cannot be carried on to another game & if you do, will be converted to its full value in gold
Can be very easy for beginners Can be very challenging for experts

PS1 Controls:

  • Directions: Move your character.
  • [] (Square): Action (interact with objects, open doors, etc.).
  • /\ (Triangle): Attack.
  • {} (Circle): Toggle spell.
  • >< (X): Cast spell.
  • L1: Use a health potion.
  • L2: View spellbook.
  • R1: Use a mana potion.
  • R2: View automap.

Character Classes:

When you start Diablo, you'll pick one of three classes, each with their own strengths:

  • Warrior: The classic melee fighter. They're great with swords and axes, but you'll need to earn or buy their armor.
  • Rogue: This nimble character excels with bows. She's your go-to if you prefer ranged combat and a bit of flair.
  • Sorcerer: Masters of the arcane, Sorcerers wield staves and command powerful magic. They're all about supernatural abilities.

We'll get into towns, quests, and more as we go!

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Unlock the power of magic weapons in Diablo! This guide details every prefix and suffix, their stats, and which ones to use or avoid for optimal gameplay.

This guide details the magical prefixes and suffixes found on magic weapons in Diablo. These descriptions appear either before the weapon's name or after it (often starting with "of..." or "of the...") and indicate special abilities. Some affixes are marked as "" or "".

Prefixes

  • Amber — +16-20% resist all
  • Angel's — +1 spell level to all
  • Arch-Angel's — +2 spell level to all <BEST IN ITS FIELD>
  • Awesome — +131-150% armor
  • Azure — +21-30% resist lightning
  • Bent — -50-75% damage <DO NOT USE>
  • Blessed — +91-110% armor
  • Blue — +10-20% resist lightning
  • Bountifull — charges tripled <BEST IN ITS FIELD>
  • Brass — -1-5% to hit <DO NOT USE>
  • Bronze — +1-5% to hit
  • Brutal — +81-95% damage
  • Burgundy — +31-40% resist fire
  • Champion's — +126-150% damage; +51-75% to hit
  • Clumsy — -50-75% damage; -1-5% to hit <DO NOT USE>
  • Cobalt — +41-50% resist lightning
  • Crimson — +21-40% resist fire
  • Crystal — +41-50% resist magic
  • Deadly — +36-50% damage
  • Diamond — +51-60% resist magic <BEST IN ITS FIELD>
  • Dragon's — +51-60 mana
  • Drake's — +41-50 mana
  • Dull — -25-45% damage; -4-5% to hit <DO NOT USE>
  • Emerald — +41-50% resist all <BEST IN ITS FIELD>
  • Fine — +20-30% armor
  • Frog's — -1-10 mana <DO NOT USE>
  • Garnet — +41-50% resist fire
  • Glorious — +71-90% armor
  • Godly — +171-200% armor <BEST IN ITS FIELD>
  • Gold — +20-30% to hit
  • Grand — +41-55% damage
  • Heavy — +51-65% damage
  • Holy — +151-170% armor
  • Hyena's — -11-25 mana <DO NOT USE>
  • Hydra's — +81-100 mana <BEST IN ITS FIELD>
  • Iron — +6-10% to hit
  • Ivory — +31-40% resist magic
  • Jade — +21-30% resist all
  • Jagged — +20-35% damage
  • King's — +151-175% damage; +76-100% to hit <BEST IN ITS FIELD>
  • Knight's — +96-110% damage; +31-40% to hit
  • Lapis — +31-40% resist lightning
  • Lord's — +81-95% damage; +21-30% to hit
  • Massive — +96-110% damage
  • Master's — +111-125% damage; +41-50% to hit
  • Mithril — +41-60% to hit
  • Merciless — +151-175% damage
  • Meteoric — +61-80% to hit
  • Obsidian — +31-40% resist all
  • Pearl — +21-30% resist magic
  • Platinum — +31-40% to hit
  • Plentiful — charges doubled
  • Raven's — +16-20 mana
  • Red — +10-20% resist fire
  • Ruby — +51-60% resist fire <BEST IN ITS FIELD>
  • Rusted — -25-50% armor <DO NOT USE>
  • Ruthless — +125-150% damage
  • Saintly — +111-130% armor
  • Sapphire — +51-60% resist lightning <BEST IN ITS FIELD>
  • Savage — +111-125% damage
  • Serpent's — +30-40 mana
  • Sharp — +20-35% damage; +1-5 to hit
  • Silver — +16-20 to hit
  • Snake's — +21-30 mana
  • Soldier's — +66-80% damage; +16-20% to hit
  • Spider's — +10-15 mana
  • Steel — +11-15 to hit
  • Strong — +31-40% armor
  • Strange — +101-150% to hit <BEST IN ITS FIELD>
  • Sturdy — +20-30% armor
  • Tin — -6-10% to hit <DO NOT USE>
  • Topaz — +10-15% resist all
  • Useless — -100% damage <DO NOT USE>
  • Valiant — +56-70% armor
  • Vicious — +66-80% damage
  • Vulnerable — -51-100% armor <DO NOT USE>
  • Warrior's — +51-65% damage; +11-15% to hit
  • Weak — -25-45% damage <DO NOT USE>
  • Weird — +81-100% to hit
  • White — +10-20% resist magic
  • Wyrm — +61-80 mana

Suffixes

  • Absorption — -3 damage from enemies
  • Accuracy — +11-15 dexterity
  • Ages — indestructible <BEST IN ITS FIELD>
  • Atrophy — -1-5 dexterity <DO NOT USE>
  • Balance — fast recovery
  • Bashing — 8-24 damage to armor <BEST IN ITS FIELD>
  • Bat — steals 3% mana
  • Bear — knocks target back
  • Blocking — fast block <BEST IN ITS FIELD>
  • Blood — steals 6% life <BEST IN ITS FIELD>
  • Brilliance — +11-15 magic
  • Brittleness — -26-75% durability <DO NOT USE>
  • Burning — 1-16 fire damage <BEST IN ITS FIELD>
  • Carnage — +13-16 damage
  • Corruption — mana=0 <DO NOT USE>
  • Craftsmanship — +51-100% durability
  • Crusaders — damage of this attack +50% damage of last one
  • Dark — -40% light radius <DO NOT USE>
  • Dexterity — +1-5 dexterity
  • Disease — -1-5 vitality <DO NOT USE>
  • Dyslexia — -1-5 magic <DO NOT USE>
  • Eagle — +21-30 hit points
  • Fire — +1-6 fire arrow damage
  • Flame — +1-3 fire arrow damage
  • Fool — -6-0/+1-10 magic
  • Fox — +10-15 hit points
  • Fragility — durability=1 <DO NOT USE>
  • Frailty — -6-10 strength <DO NOT USE>
  • Giant — +16-20 strength
  • Gore — +9-12 damage
  • Harmony — fastest hit recovery <BEST IN ITS FIELD>
  • Haste — fastest attack <BEST IN ITS FIELD>
  • Health — -1 damage from enemies
  • Heavens — +12-15 all stats
  • Illness — -6-10 vitality <DO NOT USE>
  • Jackal — -1-10 hit points

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Dive into Diablo's weapon stats! Learn about damage, requirements, and unique traits like 'Altered Durability' and 'Dam: +X%' to optimize your gear.

Hey there! So, you've probably noticed that weapons in Diablo have a bunch of weird stats and traits. It can be a bit confusing at first, especially when you see something like the "Grandfather" sword, which is technically a Great Sword but surprisingly only counts as one-handed. That's a pretty unique situation, and honestly, that sword is a top-tier pick, even boasting the highest price tag for a unique item at 29,950 gold. Most other unique items don't even break 20,000 gold!

Let's break down what all those traits mean so you can make the best choices for your character.

Weapon Breakdown

This table shows you the nitty-gritty of some common weapons. Pay close attention to the 'Traits' column – that's where the real magic (or curse!) happens.

Type Name Traits Damage Dur Reqment Hand
bat Baranar's Star Altered
Dur
Fast
Attack
Dex:-4
Vit:+4
Dam:+80%
TH:+12%
1-10 60 str:23 1
bat Celestial Star Armor:-8
Dam:+10
LR:+20%
2-12 36 none 1
bat Civerb's Cudgel Dex:-5
Mag:-2
Dam:+200%
on demon
1-8 32 str:16 1
bat Crackrust AS:+2
Dam:-25%
Rall:+15%
1-8 inf str:16 1
bat Cranium Basher Str:+15
Dam:+20
Rall:+5%
MN:-150
6-20 inf str:55 2
bat Dreamflange SL:+1
Mag:+30
Rmag:+50%
MN:+50
LR:+20%
1-8 32 str:16 1
bat Gnarled Root Armor:-10
Dex:+10
Mag:+5
Dam:+300%
TH:+20%
Rall:+10%
3-6 20 str:18 1
bat Hammer of Jholm Str:+3
TH:+15%
Dam:+4
6-20 inf str:55 2
bat Shaefer's Hammer TH:+30%
Dam:+100%
Lng Dam:
+1-50
Rlng:+75%
HP:+50
LR:+10%
5-9 50 str:40 2

Understanding the Traits

  • Damage Modifiers: Look for things like Dam:+X% or Dam:-X%. These directly boost or reduce the base damage range listed. A Dam:+80% on a 1-10 damage weapon is huge!
  • Attribute Bonuses/Penalties: Traits like Str:+X, Dex:-Y, Vit:+X, Mag:+X affect your character's stats. Make sure you meet the Reqment (Requirement) and consider how these bonuses might help or hinder your build. For example, Dex:-5 might not be ideal if you rely on dexterity.
  • Attack Speed: AS:+X means faster attacks, which is generally good. Fast Attack is also a positive trait.
  • Durability: Dur is how much punishment the weapon can take before breaking. inf means it's indestructible, which is always a plus! Some weapons have Altered Dur, meaning their durability might behave differently.
  • Handedness: The Hand column tells you if it's a one-handed (1) or two-handed (2) weapon. This affects whether you can use a shield or another weapon in your off-hand.
  • Special Effects: Keep an eye out for things like Dam:+X% on demon, which means the bonus damage only applies to demons. Rall:+X% might relate to resistances, and TH often refers to Thorns damage. LR could be Light Radius, SL Spell Life, MN Mana, HP Health, and Rmag Resist Magic.

Pro Tip: Don't just look at the highest damage number. A weapon with slightly lower base damage but great traits like increased attack speed, attribute bonuses that fit your build, or resistances can often be much more effective overall. Always check the requirements too – you don't want to equip something you can't even swing properly!

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Explore the stats, damage, durability, and requirements for various axes in Diablo, including Aguinara's Hatchet, Bloodslayer, and more. Find the best axe for your build!

Alright, let's talk axes in Diablo. The source text here gives us a rundown of different axes you can find, detailing their stats, damage range, durability, and what you need to wield them. It also throws in a little note that unless you're really into hammers, axes are probably your best bet. We'll break down what each of these axes offers so you can pick the right one for your character.

Here's a look at the axes available:

TypeNameTraitsDamageDurReqmentHand
axeAguinara's HatchetSL:+1
Mag:+10
Rmag:+75%
2-1024none2
axeBloodslayerSL:+1
AS:+5
Dam:+100%
Dam:+200%
on demon
8-2050str:502
axeButcher's CleaverAltered Dur
Str:+10
4-2425none2
axeCelestial AxeStr:-15
TH:+15
HP:+15
10-2560none2
axeHellslayerStr:+8
Vit:+8
Dam:+100%
HP:+25
MN:-25
10-2560str:652
axeManglerDex:-5
Mag:-5
Dam:+200%
MN:-10
6-1630str:252
axeMesserschmidt's ReaverAS:+5
Dam:+200%
Dam:15
Fire Dam +2-12
HP:-50
12-3075str:802
axeSharp BeakMag:-10
HP:+20
MN:-10
6-1640str:302
axeStone CleaverDam:+50%
TH:+20%
Rlng:+40%
HP:+30
8-2050str:502
axeWicked AxeDex:+10
Vit:-10
Dam:-6 fr enemies
TH:+30%
6-16infstr:302
Tips for Choosing
  • If you're just starting out or don't have high strength, axes like Aguinara's Hatchet or Butcher's Cleaver are decent options since they don't require any stat points.
  • For dealing with demons, the Bloodslayer is a solid choice with its +200% damage bonus against them. Just make sure you meet the strength requirement of 50.
  • The Messerschmidt's Reaver has a high base damage and good attack speed, but watch out for that -50 HP penalty! The extra fire damage can be nice though.
  • If durability is a concern, the Wicked Axe has infinite durability, which is pretty sweet. However, it does have a damage penalty against enemies, so weigh that trade-off.
  • Always check the 'Reqment' column – you'll need to meet the Strength (str) or Dexterity (Dex) requirements to even equip these axes!

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