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[2-5-7]  Zipper
Total Annihilation

[2-5-7] Zipper

Learn about the Zipper unit in Total Annihilation: its speed, laser attack, and best uses for hit-and-run tactics or scouting.

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Learn about the Zipper unit in Total Annihilation: its speed, laser attack, and best uses for hit-and-run tactics or scouting.

The Zipper unit is a fast bot in Total Annihilation. Its speed causes it to lose armor, but its medium laser can still pack a punch. It is not ideal for direct attacks, as it tends to stand and shoot, making it vulnerable. Moving is the Zipper's best defense.

Walkthrough
  1. 1
    Use Zippers in groups for hit-and-run attacks.
  2. 2
    Use Zippers as part of a combined attack to act as a faint (diversion).
  3. 3
    Use Zippers to take out most tanks by keeping them moving around the tank to prevent direct hits.
  4. 4
    Use Zippers at the beginning of a level for early scouting.
  5. 5
    Use Zippers as a fast response team, but do not order them to attack directly.
  6. 6
    Allow Zippers to start attacking automatically to make them run around the target, making them harder to hit.
Tips
  • Zippers are very quick but lose armor because of their speed.
  • While Zippers don't have a powerful weapon, their medium laser is effective.
  • Zippers are most effective when kept moving.
  • Once you have an airfield, peepers are generally a better choice for scouting than Zippers.

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