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Tiles
Duke Nukem 3D

Tiles

Discover unused tiles and sprites in Duke Nukem 3D, from alien textures and graffiti to cut monster designs and developer portraits. Learn about their potential uses and locations.

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Discover unused tiles and sprites in Duke Nukem 3D, from alien textures and graffiti to cut monster designs and developer portraits. Learn about their potential uses and locations.

These are the textures used in Duke Nukem 3D, which can also be used as desktop wallpapers. Below is a list of the tiles and their descriptions:

  • D3DTIL01 — Floor tile
  • D3DTIL02 — Siding
  • D3DTIL03 — Some bricks
  • D3DTIL04 — Wall panel
  • D3DTIL05 — Vent panel
  • D3DTIL06 — Canyon rock
  • D3DTIL07 — Metal wall panels
  • D3DTIL08 — Grey bricks
  • D3DTIL09 — Alien door textures
  • D3DTIL10 — Security Monitor picture
  • D3DTIL11 — Teleport pad
  • D3DTIL12 — Windows
  • D3DTIL13 — More windows
  • D3DTIL14 — Wooden floor panels
  • D3DTIL15 — Smaller bricks
  • D3DTIL16 — Even more windows
  • D3DTIL17 — Canyon bricks
  • D3DTIL18 — Bathroom tile
  • D3DTIL19 — Graffiti from Rabid Transit
  • D3DTIL20 — Pipes
  • D3DTIL21 — Alien Doors
  • D3DTIL22 — Battlelord door
  • D3DTIL23 — Alien light webbing
  • D3DTIL24 — Alien pipe
  • D3DTIL25 — Infestation slime

Additionally, there are unused sprites left by the developers that can be viewed with a program like ArtView. These include:

  • Monster Top Views: Some monsters have a top-down view similar to the AutoMap display, suggesting an earlier feature where enemies would appear on the map. This feature was likely scrapped early on. Examples include: Trooper/Captain (1705), Octabrain (1845), Pig Cop (2061), and Battlelord (2686).
  • 511: A stained glass window of Duke, possibly intended for the chapel in Death Row.
  • 604-605, 1385-1388: Potentially an optional Freezer bolt with an exploding animation, possibly originating from LameDuke.
  • 970: A poster for a movie called BYTE NITE featuring a vampire, frequently used in user maps but not in the final game.
  • 1336: A brutal image of a babe impaled on a green object, likely cut for its graphic nature.
  • 1870 to 1876: A different version of the Pig Tank with a scorpion-like tail, treads, and smaller guns.
  • 2380: A water drip splash with a more explosive effect than others in the game.
  • 2420 to 2429: An alien creature called the 'Organic Turret' that attaches to ceilings and attacks with a tail or projectiles.
  • 3350-3361: A spinning head of Duke.
  • 3409: A different KTIT sign, an actual .ART file instead of an in-game text combination.
  • 3430 to 3438: Pictures of Duke Nukem 3D team members, found in the water tanks of the 'Faces of Death' level (multiplayer, playable in single player).
  • 4340: A lava bubble, recommended for use with purple lava textures and ambient lava sounds.
  • 4456: A picture of a woman with a shopping bag, likely intended for the Shop 'N' Bag level.
  • 4532: A sprite that appears in E4L2 but is not normally visible due to its upward orientation. It can be found in the build editor or by quickly navigating to specific coordinates in-game.

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