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Getting the Blue Key (2)
Duke Nukem 3D

Getting the Blue Key (2)

Detailed walkthrough for Duke Nukem 3D's 'Getting the Blue Key (2)' section, covering the electric chair, observation room, chapel secrets, jail cell, and gear room.

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Detailed walkthrough for Duke Nukem 3D's 'Getting the Blue Key (2)' section, covering the electric chair, observation room, chapel secrets, jail cell, and gear room.

You will spawn immediately in the electric chair. Get out as soon as possible to conserve health. Your first task is to dispose of a Pig Cop with only your boot. He is in the guard room and you will be outside of the room; break the glass and kick the Pig Cop. Duck down underneath the blast, raise, and kick. Do this until he is dead. There are two Large Medikits on the ground in front of the observation room if you take any damage. Now, jump into the room. Open the small compartment to get a Pistol and some ammo. After you go in the room, a Pig Cop will spawn outside the door and another one outside the barred door; don't worry about them until you get Secret 1. Then turn around and look at the switches on the wall. The one on the left opens a Secret, the one on the right opens the Observation Area.

SECRET 1
Pressing the left switch in the guard room lowers the electric chair. You can go down and behind the chair to get a Shotgun and some shells.

Observation Room
When you press the right switch, the curtains to the observation room will open; four Troopers and a Captain will be there to confront you. Take them out with your Shotgun, then jump in and turn to the right. If the Pig Cop has not already come, he will attack you so down him. Go to the barred door now, and then kill the Pig Cop behind the door if you have not already done so, and take the Portable Medikit. If you are facing the electric chair, turn left and open the wall here. This will reveal a Holoduke.

The Chapel
When you exit the observation area, turn left then go into the chapel. There are two Troopers and a Captain that you can take out from the entrance. There is also one right at the entrance on a Jetpack so be careful. On the altar, there are two stained glass windows. Break them both; one on the right contains Steroids while the one on the left will eventually lead to a secret. Near the entrance of the chapel there is some Pistol Ammo. Also, stand in front of the pews and look up; there is a monk there that, if you shoot, drops an Atomic Health.

SECRET 2
Look at the front of the altar; there seems to be a face. Press the face; it will cause the screen to go red and the cross to turn upside down. It will also cause a secret door to open in the stained glass window on the left. Go in there; there is an Octabrain so take him out with the Shotgun. If you follow the passage to the end, there is a Chaingun Cannon.

SECRET 3
Go to the end of the chapel opposite the cross and altar. You will notice a button; shoot it with your Shotgun or Pistol and when you hit it, a small elevator will raise. Take this elevator up to some Atomic Health and Body Armor. It's timed but you can do it again if you have to.

The Jail Cell
Exit the chapel and proceed left. There will be the cell entrance to your left and a Pig Cop to the right. Open the cell door after killing the Pig Cop. In the cell, besides a babe and a toilet is a Large Medikit and a small hole in the wall. The hole in the wall will connect to a later part in the level; there is Pistol Ammo in there too.

SECRET 4
Crouch down and use the bed in the jail cell. It will move to reveal a small passage with some RPG Ammo.

Gear Room
Proceed down the hallway. A Trooper will fall from a vent in the ceiling that you will eventually be able to get to. When you go down far enough, an explosion in the wall will cause another room to be opened. In that room there are initially four Troopers and a Captain to contend with; use the first wall you see for cover. Now, this requires some dexterity; jump onto the first yellow gear then the second, then jump into the room on top. You will see some Atomic Health on a ledge; jump onto that ledge and get the health. Now, Go to the other end of that ledge and open the lightly shaded wall. Open this wall to find some Night Vision Goggles. In the actual generator room, there are two Troopers and a Captain in there. After you are done with them, get the RPG at the end of the room and open the small compartment to get the Blue Key. Exit the room the same way that you came in.

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