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Last Caress
Cyberpunk 2077

Last Caress

Navigate the estate and rescue Hanako in Cyberpunk 2077's 'Last Caress' mission. Get tips on stealth, combat, and finding iconic loot like the Genjiroh pistol.

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Navigate the estate and rescue Hanako in Cyberpunk 2077's 'Last Caress' mission. Get tips on stealth, combat, and finding iconic loot like the Genjiroh pistol.

Alright, so you've woken up and there's some chatter, but soon enough you'll find yourself at the estate where Hanako's being held. A guard's gonna accost you, and you've got a choice: either jump him first if you've got the guts (Body 12 helps here), or just hang back and let one of your buddies handle it. Either way, Hanako calls, gives you some tasks, and Takemura suggests we go through the garden. Sounds like a plan!

First things first, head to the right and look for an opening. You'll want to scan and tag that Arasaka Mech patrolling the front of the garden. Just chill and wait for it to wander over to the left side. Then, you can sneak along the right-most wall to get to the estate. Hanako will clue you in about more guards and a Netrunner chilling in the garage to your left. But honestly, it's way easier to get over the wall at the top of the hill by crossing the pond on the right. So, that's what we're gonna do.

Try to scan and tag any guards you can spot – a little patience and a Legendary Ping quickhack can make this a breeze! Keep an eye on their patrol routes. Some of the guards on the right should eventually clear out, opening up a path for you to waltz upstairs. Once you're up there, stick to the right-most wall and keep slinking until you see two guards. Take them out, preferably quietly, and don't sweat cleaning up the bodies. If one of the enemies on the roof spots a body, awesome! They might come down to investigate, making them easy targets. If not, you can always use the nearby stairs to go up and deal with them yourself.

Heading up those stairs on the right side of the house is a solid move. It gives you a great angle to pick off the enemies in the front. They've got some defense against silenced weapons, but if you can one-shot 'em, you're golden. It's also a sweet spot for spotting other enemies and hitting them with quickhacks if you're feeling it. Alternatively, you can force open a door near the stairs (Body 5 needed) to get into the back of the house, then push through some double doors to reach the main hall.

Whichever route you take, the main hall is where you'll find one of the more notable enemies: an “Arasaka Guard Special Agent”. There are four “elite guards” you need to take down, but this one's the real deal. He's rocking a katana and has some serious abilities like Combat Stim, Break Hold, Sandevistan, Charge Jump, and Kerenzikov. He's a tough cookie, but the good news is he's content to just chill and meditate until you do something obvious to get his attention. Honestly, it's super easy to just pop a bullet in his head from the roof or the back door. After that, the only real threat left is the Netrunner chilling in a room along the left side of the house.

Once you've cleared out the estate, if you're in the mood for some

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