Your guide to the 'Machine Gun' Side Job in Cyberpunk 2077. Learn how to complete objectives, understand journal entries, and discover notes and trivia about Skippy.
So, you've been hanging out with Skippy for a while now, huh? After about eight in-game days, this chatty little smart gun will have something new to say. He's found info on his old owner, Regina Jones, and wants you to return him. The mission, 'Machine Gun,' will pop up in your journal, even if you're not feeling up to it right away. When you meet up with Regina, tell her about Skippy. She'll mention he was stolen and ask you to set him down so she can run some diagnostics. Depending on how you've had Skippy set up – either 'Stone Cold Killer' or 'Puppy-Loving Pacifist' – she'll either need to do a deeper test or reset him to his factory settings, renaming him 'Daisy.' Regina will also tell you how she got Skippy (won him in a poker game) and you can ask about your reward. If you reset him, you can even accuse her of 'killing' him, though she'll brush it off since a gun doesn't have consciousness. Objectives: * Take Skippy to Regina Jones. * Set Skippy down. * Talk to Regina. Notes: * If you decide not to take Skippy to Regina, he'll just keep yelling 'no' and 'bad user' at you. Annoying, right? He'll even do it from your weapon rack. * After Patch 2.0, you can get Skippy back after a message from Regina, but he won't have his AI anymore and can't take mods. Bugs: * Watch out! This quest can sometimes fail if you have to empty your inventory of weapons during other missions, like 'Automatic Love' or 'Gig: A Lack of Empathy.' Trivia: The name of this Side Job is a nod to the Jimi Hendrix song 'Machine Gun.'100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content