Navigate Route 110 in Pokémon Omega Ruby and Alpha Sapphire. Discover wild Pokémon encounters, trainer battles, item locations, and strategies for defeating your rival.
Route 110 is a key area in Pokémon Omega Ruby and Alpha Sapphire, connecting various locations and offering numerous trainer battles and wild Pokémon encounters. This guide details everything you need to know to traverse it successfully.
Pokémon Encounters
The following Pokémon can be found in the wild on Route 110:
| Name | Type | Location | Encounter Rate |
|---|---|---|---|
| Electrike | Electric | Grass | 40% |
| Gulpin | Poison | Grass | 10% |
| Magnemite | Steel/Electric | Horde | 60% |
| Minun (AS) | Electric | Grass/Horde | 16%, 35% (Horde) 5% (Horde with Plusle) |
| Oddish | Grass/Poison | Grass | 10% |
| Plusle (OR) | Electric | Grass/Horde | 16%, 35% (Horde) 5% (Horde with Minun) |
| Wingull | Water/Flying | Grass | 10% |
| Voltorb | Electric | Grass | 4% |
| Zigzagoon | Normal | Grass | 10% |
Local Trainers
Be prepared to battle these trainers along Route 110:
| Name | Money | Party |
|---|---|---|
| Poké Fan Isabel | 960 | Plusle Lv. 15, Minun Lv. 15 |
| Aroma Lady Daisy | 544 | Roselia Lv. 17 |
| Twins Amy and Liv | 128 | Minun Lv. 16, Plusle Lv. 16 |
| Poké Fan Miguel | 560 | Skitty Lv. 17 |
| Fisherman Andrew | 512 | Magikarp Lv. 14, Magikarp Lv. 16 |
| Youngster Timmy | 156 | Poochyena Lv. 12, Aron Lv. 13, Electrike Lv. 14 |
| Collector Edwin | 420 | Lombre Lv. 15, Nuzleaf Lv. 15 |
| Psychic Edward | 544 | Abra Lv. 17 |
| Fisherman Dale | 512 | Tentacool Lv. 14, Wailmer Lv. 16 |
Pokémon Evaluations
Route 110 offers several Pokémon worth considering for your team. Zigzagoon is useful for HM-slaving. Electric-types like Electrike and Magnemite are present, with Electrike evolving into Manectric, a strong Pokémon capable of Mega Evolution. While Pikachu might be superior early on, especially with a Light Ball, Electrike with Exp. Share is a viable option. Oddish, with its Chlorophyll ability, is a decent Grass-type, particularly useful against Water-type opponents like Marshtomp if you lack a strong counter. Shroomish or Breloom are better Grass-type alternatives.
Route Navigation and Key Locations
Route 110 (Initial Section)
As you head north on Route 110, you'll encounter Team Aqua/Magma Grunts. After passing them, you can battle Poké Fan Isabel. To the west lies Route 103.
Route 103
From the east side, head west and battle Aroma Lady Daisy. North of her, a maze requiring the Cut HM leads to Chesto Berries and Leppa Berries. Continue west to battle the Twins Amy and Liv, followed by Poké Fan Miguel. At the shoreline, you can battle Fisherman Andrew. South of this area, you can find a Guard Spec.
Route 110 (Second Section)
Returning to Route 110 and heading east, you'll find the Trick House to the north. Completing its first puzzle and battling Black Belt Yuji inside yields a TM, an Expert Belt, and Lava Cookies. Further east on the Route, find a Dire Hit in the southeast corner and battle Youngster Timmy. A Full Heal can be found by examining the northeast square of a 2x2 empty patch of grass. After these encounters, it's advisable to return to Slateport City to heal.
BOSS - Rival Battle
Continuing north on Route 110, you will encounter your rival for a battle.
Rival's Pokémon
| Pokémon | Type | Weaknesses (based on your starter) |
|---|---|---|
| Shroomish Lv. 18 | Grass | Fire, Ice, Flying, Bug, Poison |
| Slugma Lv. 18 | Fire | Ground, Water, Rock |
| Wailmer Lv. 18 | Water | Grass, Electric |
| Grovyle Lv. 20 | Grass | Fire, Ice, Flying, Bug, Poison |
| Marshtomp Lv. 20 | Water/Ground | Grass (4x) |
| Combusken Lv. 20 | Fire/Fighting | Water, Ground, Flying, Psychic |
Rival Battle Strategy
- Shroomish: Weak to Fire, Ice, Flying, Bug, and Poison. Avoid contact attacks due to Effect Spore. Combusken is a good choice.
- Slugma: Weak to Ground, Water, and Rock. Marshtomp is effective. Avoid direct contact due to Magma Armor.
- Wailmer: A bulky Water-type. Use Grass or Electric attacks. Cosplay Pikachu is recommended.
- Grovyle: Weak to Fire, Ice, Flying, Bug, and Poison.
- Marshtomp: Weak to Grass (4x). Use Grass-type moves.
- Combusken: Weak to Water, Ground, Flying, and Psychic.
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