Walkthrough for Ophilia's Chapter 1 in Octopath Traveler, covering Flamesgrace, the Path to the Cave of Origin, and the Cave of Origin. Includes recommended level, items, and objectives.
Walkthrough
- 1Make for the Chapel.
- 2Guide the Wayward Child.
- 3Make for the hill overlooking the cathedral.
- 4Exit the town to the east and make for the Cave of Origin.
Items and Equipment in Flamesgrace:
- Provisioner: Healing Grape (50 Leaves), Inspiriting Plum (240 Leaves), Olive of Life (500 Leaves), Herb of Clamor (30 Leaves), Herb of Valor (30 Leaves).
- Armorer (Weapons): Greatsword (7,500 Leaves), Spirit Sword (12,000 Leaves), Mirage Blade (22,000 Leaves - occasionally confuses target), Wolf's Bow (2,600 Leaves), Killer Bow (8,000 Leaves), Stone Rod (800 Leaves), Quartz Rod (2,400 Leaves).
- Armorer (Shields): Round Shield (600 Leaves).
- Armorer (Headgear): Pointed Hat (540 Leaves), Circlet (1,050 Leaves).
- Armorer (Body Armor): Linen Robe (960 Leaves), Sturdy Vest (2,100 Leaves).
- Armorer (Accessories): Sprightly Earring (280 Leaves), Critical Earring (280 Leaves).
- Note: New Weapons for Sale (Greatsword, Spirit Sword, Mirage Blade) are available after obtaining the information "New Weapons for Sale" using Inquire / Scrutinize.
Treasures in Flamesgrace:
- Chest behind the fenced area on the left: Herb of Valor.
- Chest behind a stone pillar to the left of the pews: Inspiriting Plum.
- Chest to the right of the pews near the wall: Healing Grape.
Ophilia's Talent: Summon
- Ophilia can summon Guided NPCs into battle.
- In Flamesgrace, a Townsperson on the right side of town (partially hidden behind houses) can be summoned. Their skill, "Wisdom of the Church," buffs several stats and they know Fire and Wind element attacks.
Frostlands - Path to the Cave of Origin (Danger Lv: 1 - 11)
- Local Encounters: Ice Lizardman I, Ice Lizardman II, Ice Lizardman III, Wolf, High Wolf, Snow Fox, Frost Fox, Snow Marmot.
- Monster Information: Enemy encounters scale with the number of Chapters completed. Lower Danger Levels feature Ice Lizardman I/II, Snow Fox, and Snow Marmot. Higher Danger Levels (7+) introduce stronger formations.
- Combat Tips: For low-level enemies, Break them with Staff or Holy Light, then Boost Holy Light to Lv 3. For stronger formations, rely on allies.
- Treasures:
- South of a split: Healing Grape.
- Near the half-way point: 600 Leaves.
- Left of the Cave of Origins entrance: Herb of Clarity.
Frostlands - Cave of Origin (Danger Lv: 1 - 11)
- Local Encounters: Wolf. (Further details on other encounters would be in subsequent sections).
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