Follow this walkthrough for Octopath Traveler's Cyrus Chapter 1, detailing how to find the thief, explore Atlasdam, and utilize Cyrus' Scrutinize ability to uncover secrets and items.
Walkthrough
- 1Begin by using Cyrus' Scrutinize ability on the guard at the library's entrance to learn he has an archive key but was sleeping.
- 2Head east and use Scrutinize on the guard to the south. This reveals a hidden item, a Light Soulstone, located in a planter to the right of the library's entrance.
- 3Scrutinize the guard in front of the palace. This places a hidden item, Odds and Ends, at the end of the alley to the left of the school.
- 4Climb the stairs and Scrutinize the person in front of the gate to find another hidden item, Inspiriting Plum M, in a bush near the front guard.
- 5Enter the school and proceed to the Headmaster's office. Scrutinize him to learn he also has an archive key but hasn't used it recently.
- 6Return to the library and use Scrutinize on the librarian and another NPC, Russell. The librarian confirms only Yvon and the outside guard have keys. Russell's gambling debts are noted.
- 7After Scrutinizing all four NPCs with green speech bubbles, Cyrus will deduce the culprit outside.
- 8Answer the deduction questions correctly: "The headmaster and the guard" and "The guard’s".
- 9Cyrus identifies Russell as the culprit. Prepare to head to the Subterranean Study.
- 10Before heading to the study, explore the palace further. Scrutinize the guard at the entrance for a hidden item, Healing Grape, located on the ground floor by an older man.
- 11Scrutinize a little boy in the lower right corner of the palace for a hidden item, Buckler, among boxes.
- 12Scrutinize the two guards in front of the throne room for two more hidden items: Olive of Life in the upstairs left dining room and Small Cup in the upper right room.
- 13Enter the town portion of Atlasdam. Scrutinize the first NPC encountered for information about residents being susceptible to Guidance.
- 14Head south and use Scrutinize on two children. The boy offers "Smarter Bartering" (related to another character). The girl has a hidden item, Light Soulstone M, located left of the equipment shop.
- 15Visit the equipment shop. Purchase cheaper items like the Light Staff, Round Shield, and Pointed Hat. Sell items like Small Cup and Odds and Ends.
- 16Enter the tavern next to the equipment shop. The keeper allows party changes, equipment management, and reputation restoration.
- 17Scrutinize the two patrons inside the tavern. One hidden item is an Empty Coin Pouch on the barrel outside. The other is a Nourishing Nut in front of the barrel by the house in the lower right corner.
- 18On the eastern side of town, Scrutinize the guard near the exit to unlock extra equipment at the shop.
- 19Scrutinize the man in front of the inn to receive a discount at the inn.
Tips
- Use Cyrus' Scrutinize ability frequently to uncover hidden items and gain valuable information.
- Pay attention to NPCs with green speech bubbles, as they often have crucial clues or unlock new opportunities.
- Upgrade Cyrus' equipment before entering the Subterranean Study, focusing on affordable items if low on Leaves.
- Sell unnecessary items like the Small Cup and Odds and Ends, as they fetch a decent price.
- Remember to save your game often, as is standard practice in RPGs.
- Various hidden items including Light Soulstone, Odds and Ends, Inspiriting Plum M, Healing Grape, Buckler, Olive of Life, Small Cup, Light Soulstone M, Empty Coin Pouch, and Nourishing Nut.
- Unlocking additional equipment and a discount at the inn through Scrutinize.
- Progress in Cyrus' Chapter 1 story.
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